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Did the nerds win?
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<blockquote data-quote="Kromanjon" data-source="post: 9534747" data-attributes="member: 20680"><p>I’ve heard several times, in different conversations and read it here on the forums as well, that the nerds won. Nerd is the new cool. But did we? (For this discussion I’m including myself in the term “nerd”)</p><p></p><p>It’s easy to make a case for the prevalence of “nerd culture” in mainstream media today. Superhero movies and series and videogames becoming household pastimes. I feel however that this is more of a veneer, pure aesthetics, and more than anything else just a way to tap into a market known for consuming. Is this the nerds winning?</p><p></p><p>Now I can only speak for myself but when I grew up talking about TTRPGs or boardgames was not something you did with people you weren’t sure had the same interest as you. Videogames was ok to talk about, but you couldn’t be too in to them or it might also get you bullied and teased. So, do I feel like the nerds won?</p><p></p><p>Well, I still don’t talk about my hobbies with people I don’t feel completely safe with. I might say that I like to play games but won’t go into any details other than that. I have no problem with saying that I saw the latest Marvel movie in the theaters, but would I talk about reading the comics? I don’t think so.</p><p></p><p>Perhaps this is just me. Perhaps the nerds did win and I’m still just caught up in my own traumas. This is why I’m asking you:</p><p>Do you feel the nerds won?</p><p>What did they win?</p><p>Are there any drawbacks to this victory?</p><p>Who, if any, were the losers?</p></blockquote><p></p>
[QUOTE="Kromanjon, post: 9534747, member: 20680"] I’ve heard several times, in different conversations and read it here on the forums as well, that the nerds won. Nerd is the new cool. But did we? (For this discussion I’m including myself in the term “nerd”) It’s easy to make a case for the prevalence of “nerd culture” in mainstream media today. Superhero movies and series and videogames becoming household pastimes. I feel however that this is more of a veneer, pure aesthetics, and more than anything else just a way to tap into a market known for consuming. Is this the nerds winning? Now I can only speak for myself but when I grew up talking about TTRPGs or boardgames was not something you did with people you weren’t sure had the same interest as you. Videogames was ok to talk about, but you couldn’t be too in to them or it might also get you bullied and teased. So, do I feel like the nerds won? Well, I still don’t talk about my hobbies with people I don’t feel completely safe with. I might say that I like to play games but won’t go into any details other than that. I have no problem with saying that I saw the latest Marvel movie in the theaters, but would I talk about reading the comics? I don’t think so. Perhaps this is just me. Perhaps the nerds did win and I’m still just caught up in my own traumas. This is why I’m asking you: Do you feel the nerds won? What did they win? Are there any drawbacks to this victory? Who, if any, were the losers? [/QUOTE]
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