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Did these old adventures suck? Nobody talks about them
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<blockquote data-quote="Shemeska" data-source="post: 3658539" data-attributes="member: 11697"><p>RttToH was brilliant. I've never played it, but I've mined it information and ideas a dozen times over.</p><p></p><p>Ro7P I have mixed feelings on. The concept had promise, but a lot of its backplot never meshed well with planar prehistory in general. But that I could hand wave away if the rest of it was awesome. That said, I really think I'd feel better about it if the Queen of Chaos hadn't been depicted as a dead ringer for Ursula from Disney's <em>The Little Mermaid</em>, and the Spyder demons need to get a new name, or find themselves a new plane. The Abyss doesn't take well to fugly named fiends.</p><p></p><p>The elaboration of elements and persons from Ro7P that went on in the AoW AP and in FC:I really rehabilitated a great many of the Ro7P's concepts that irked me initially. Wonderful, wonderful job.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 3658539, member: 11697"] RttToH was brilliant. I've never played it, but I've mined it information and ideas a dozen times over. Ro7P I have mixed feelings on. The concept had promise, but a lot of its backplot never meshed well with planar prehistory in general. But that I could hand wave away if the rest of it was awesome. That said, I really think I'd feel better about it if the Queen of Chaos hadn't been depicted as a dead ringer for Ursula from Disney's [i]The Little Mermaid[/i], and the Spyder demons need to get a new name, or find themselves a new plane. The Abyss doesn't take well to fugly named fiends. The elaboration of elements and persons from Ro7P that went on in the AoW AP and in FC:I really rehabilitated a great many of the Ro7P's concepts that irked me initially. Wonderful, wonderful job. [/QUOTE]
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