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Did we 3.5ify skill challenges yet?
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<blockquote data-quote="Noumenon" data-source="post: 4612581" data-attributes="member: 70102"><p>I want a table of DCs for 3.5 that gives the same odds of success as the 4E DCs. I couldn't find one so I'm gonna talk out what I think so far.</p><p></p><p>In 4E, for first level, an Easy check is DC 5. You'll always succeed if you're trained and have +5; if you're untrained you probably have +2 and will succeed 90% of the time. Medium is DC 10, which is 90% if you're trained and have a +3 and 65% if you're untrained. Hard is DC 15 which is 65% trained and 40% untrained.</p><p></p><p>We want to simulate this for 3.5 characters. A "skilled" character can be one who maxes out the skill and has a +3 ability score bonus. "Unskilled" can't just mean someone with no skill points, because then the Easy DC stays at 5 through all 20 levels and they can never make the maximum. Perhaps we'll house-rule that everyone is considered to have all untrained skills as cross-class and maxed out, so an unskilled character gets at least +<em>(level + 3)/2</em> to his checks.</p><p></p><p>So a first level skill challenge: "skilled" has +7, "unskilled" has +2. </p><p>Easy: DC 5, Medium: DC 9, Hard: DC 14. </p><p></p><p>A 9th level skill challenge: "skilled" has +14, "unskilled" has +8. </p><p>Easy: DC 11, Medium: DC 17, Hard: DC 22. </p><p></p><p>Complexity stays the same where you have to get 4, 6, 8, 10, and 12 successes before 3 failures.</p><p></p><p>Is that it? All I gotta do is fill out the table? Did someone else do this yet?</p></blockquote><p></p>
[QUOTE="Noumenon, post: 4612581, member: 70102"] I want a table of DCs for 3.5 that gives the same odds of success as the 4E DCs. I couldn't find one so I'm gonna talk out what I think so far. In 4E, for first level, an Easy check is DC 5. You'll always succeed if you're trained and have +5; if you're untrained you probably have +2 and will succeed 90% of the time. Medium is DC 10, which is 90% if you're trained and have a +3 and 65% if you're untrained. Hard is DC 15 which is 65% trained and 40% untrained. We want to simulate this for 3.5 characters. A "skilled" character can be one who maxes out the skill and has a +3 ability score bonus. "Unskilled" can't just mean someone with no skill points, because then the Easy DC stays at 5 through all 20 levels and they can never make the maximum. Perhaps we'll house-rule that everyone is considered to have all untrained skills as cross-class and maxed out, so an unskilled character gets at least +[I](level + 3)/2[/I] to his checks. So a first level skill challenge: "skilled" has +7, "unskilled" has +2. Easy: DC 5, Medium: DC 9, Hard: DC 14. A 9th level skill challenge: "skilled" has +14, "unskilled" has +8. Easy: DC 11, Medium: DC 17, Hard: DC 22. Complexity stays the same where you have to get 4, 6, 8, 10, and 12 successes before 3 failures. Is that it? All I gotta do is fill out the table? Did someone else do this yet? [/QUOTE]
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Did we 3.5ify skill challenges yet?
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