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*TTRPGs General
Did WotC underestimate the Paizo effect on 4E?
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<blockquote data-quote="MortonStromgal" data-source="post: 5268114" data-attributes="member: 76231"><p>I believe there is just a general disconnect between hands at WOTC right now. </p><p></p><p>Here is what I mean, they want to attract new players but rather than another Forgotten Realms game we got Dragon Age. Which in turn sparks its own Pen and Paper RPG. You also have a fairly complex rule set with digital subscriptions and bringing everything in house alienating the old timers and OGL players giving rise to Pathfinder. You also have these game store events coming out like encounters to bring back former gamers (whom many have moved on to Savage Worlds or something else) and try to bring in new kids with a box set (direct competition to Dragon Age). It would appear that rather than target a particular group old guard, young kids, etc you have 1/2 dozen or more strategies on the table, some of which go against some of the others.</p></blockquote><p></p>
[QUOTE="MortonStromgal, post: 5268114, member: 76231"] I believe there is just a general disconnect between hands at WOTC right now. Here is what I mean, they want to attract new players but rather than another Forgotten Realms game we got Dragon Age. Which in turn sparks its own Pen and Paper RPG. You also have a fairly complex rule set with digital subscriptions and bringing everything in house alienating the old timers and OGL players giving rise to Pathfinder. You also have these game store events coming out like encounters to bring back former gamers (whom many have moved on to Savage Worlds or something else) and try to bring in new kids with a box set (direct competition to Dragon Age). It would appear that rather than target a particular group old guard, young kids, etc you have 1/2 dozen or more strategies on the table, some of which go against some of the others. [/QUOTE]
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Did WotC underestimate the Paizo effect on 4E?
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