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Did WotC underestimate the Paizo effect on 4E?
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<blockquote data-quote="BigWeather" data-source="post: 5268543" data-attributes="member: 84877"><p>For me the defining moment was WotC killing off Dungeon (and, specifically, removing Paizo from Dungeon). I've always been an adventure lover, in fact I play sparingly but love to read the adventures and the fluff and Dungeon was such a great addition to my hobby when it started in 1986. The quality dipped very noticeably prior to Paizo taking over and then, once they did, it came roaring back as good as ever. Paizo, particularly late in 3.x, increasingly became the face of D&D for me. I understand that WotC can do what they want with Dungeon but it felt like a betrayal to have my favorite magazine of all time, under perhaps the best stewardship it had ever seen, killed like that. Add in that Paizo was very smart to offer transitioning of Dungeon subscriptions to their AP (I believe I got the first four issues "free" this way -- and was thereafter hooked) and I'm not sure that WotC fully saw what was coming. Maybe it wasn't this way for others, this is all in my opinion of course.</p><p></p><p>My interest in D&D had waned some with 2e (particularly late in that edition's span) but the OGL brought me back *big time* (the adventure-y fluffy parts, that is). So that getting killed off didn't make me a very happy camper either. </p><p></p><p>Among my group of players at the time one went to 4e, I went to Pathfinder, and five others just quit outright (and have yet to come back). I suspect that if Pathfinder hadn't been there I'd have left as well, so I guess Paizo didn't cost 4e a customer in my case.</p><p></p><p>As for revenue (and here I'm referring to D&D not WotC as a whole) I wouldn't be surprised if Paizo's is much more than 5% of WotC's (D&D only, again). Everything I hear from my FLGS is that Pathfinder holds its own and often outsells 4e and while one could argue DDI gives WotC an unseen edge I bet Paizo's subscription revenue is nothing to sneeze at either.</p></blockquote><p></p>
[QUOTE="BigWeather, post: 5268543, member: 84877"] For me the defining moment was WotC killing off Dungeon (and, specifically, removing Paizo from Dungeon). I've always been an adventure lover, in fact I play sparingly but love to read the adventures and the fluff and Dungeon was such a great addition to my hobby when it started in 1986. The quality dipped very noticeably prior to Paizo taking over and then, once they did, it came roaring back as good as ever. Paizo, particularly late in 3.x, increasingly became the face of D&D for me. I understand that WotC can do what they want with Dungeon but it felt like a betrayal to have my favorite magazine of all time, under perhaps the best stewardship it had ever seen, killed like that. Add in that Paizo was very smart to offer transitioning of Dungeon subscriptions to their AP (I believe I got the first four issues "free" this way -- and was thereafter hooked) and I'm not sure that WotC fully saw what was coming. Maybe it wasn't this way for others, this is all in my opinion of course. My interest in D&D had waned some with 2e (particularly late in that edition's span) but the OGL brought me back *big time* (the adventure-y fluffy parts, that is). So that getting killed off didn't make me a very happy camper either. Among my group of players at the time one went to 4e, I went to Pathfinder, and five others just quit outright (and have yet to come back). I suspect that if Pathfinder hadn't been there I'd have left as well, so I guess Paizo didn't cost 4e a customer in my case. As for revenue (and here I'm referring to D&D not WotC as a whole) I wouldn't be surprised if Paizo's is much more than 5% of WotC's (D&D only, again). Everything I hear from my FLGS is that Pathfinder holds its own and often outsells 4e and while one could argue DDI gives WotC an unseen edge I bet Paizo's subscription revenue is nothing to sneeze at either. [/QUOTE]
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