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Did You Ever Have a Group Disintegrate and Start Killing Each Other?
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<blockquote data-quote="Rel" data-source="post: 4530232" data-attributes="member: 99"><p>It's happened in a number of games that were designed to be adversarial from the outset (mostly back in our much younger years but once in an "All Evil" campaign too). The only other time was several campaigns ago...</p><p></p><p>We were fighting these bad guys who could assume human form but were, in fact, lizard dudes. We knew this because when you killed them they resumed their lizard form. We began one of our sessions in a corridor inside an enemy lair when it suddenly "clicked". I told the GM, "I've got this figured out!" The rest of the conversation went like this:</p><p></p><p>Me (Halfling Rogue): "I stab the Barbarian."</p><p>Both other players and GM: "WHAT?!"</p><p>Me: "I figured it out. He's one of THEM! I stab him. I hit...AC 24 for, I assume he's flat footed yes?, 16 points of damage."</p><p>Both other players and GM: "WHAT?!"</p><p>Me: "16 points of damage."</p><p>GM: *regains a bit of composure* "Um...roll initiative I guess."</p><p>Me: "22"</p><p>Barbarian Player: "CRAP! I got a 14"</p><p>Cleric Player: "I rolled a 3 so that's a...3."</p><p>Me: "I Sneak Attack him again with my dagger! Sweet! A 19! That's a crit threat! Confirmed for...23 points of damage!"</p><p>Barbarian Player: "*(&$&! You just put me unconscious!"</p><p>GM: "Your turn, Cleric."</p><p>Cleric: "I move over to the Barbarian and make a Heal check to stabilize him. I got a 17 so he's stable."</p><p>GM: "Ok then we're back over to you, Rogue. Care to explain yourself?"</p><p>Me: "I coup de grace the Barbarian."</p><p>Everybody else: "WHAT?!</p><p>Barbarian: "You (&(*&%$ing bastard!"</p><p>GM: *desperately trying to keep his cool* "Well...the Cleric gets an AoO on you! Coup de grace draws an AoO!"</p><p>Cleric: "Um...ok...I hit a 19."</p><p>Me: "My AC is 21! So I do...19 damage. He's dead, right?"</p><p>Barbarian: "I'm )(*^&*^ing dead! That's just great!"</p><p>GM: *Stares at me blankly*</p><p>Me: "Stand down, Cleric. In a moment you will see who the true traitor is!"</p><p>Everybody else: *stares at me blankly*</p><p>Me: "So does he turn into a Lizard dude?"</p><p>GM: "NO!"</p><p>Other Players: *stare at me blankly*</p><p>Me: "Well give him a minute. Sometimes it takes a minute, right?"</p><p>GM: "NO!"</p><p>Me: "No?"</p><p>GM: "NO!"</p><p>Me: "Hmm...I was SURE I was right about this."</p><p>Barbarian Player: ")(*^&^&ing great!"</p><p>Whole Group: *sits in silence for a minute*</p><p>Barbarian: "Hey, GM, what's today's date?"</p><p>GM: *Glances at watch* "It's April firs...YOU BASTARDS!! YOU )*()^%$ing BASTARDS!!"</p><p>Everybody But GM: *rolling on floor crying with laughter* "Did you see his face? Oh my GOD, his face!! *inability to talk due to laughter*</p><p></p><p>That's what happens when the GM shows up late to the session and you have time to talk with your fellow players (whom, I must admit, were DAMN fine actors!).</p></blockquote><p></p>
[QUOTE="Rel, post: 4530232, member: 99"] It's happened in a number of games that were designed to be adversarial from the outset (mostly back in our much younger years but once in an "All Evil" campaign too). The only other time was several campaigns ago... We were fighting these bad guys who could assume human form but were, in fact, lizard dudes. We knew this because when you killed them they resumed their lizard form. We began one of our sessions in a corridor inside an enemy lair when it suddenly "clicked". I told the GM, "I've got this figured out!" The rest of the conversation went like this: Me (Halfling Rogue): "I stab the Barbarian." Both other players and GM: "WHAT?!" Me: "I figured it out. He's one of THEM! I stab him. I hit...AC 24 for, I assume he's flat footed yes?, 16 points of damage." Both other players and GM: "WHAT?!" Me: "16 points of damage." GM: *regains a bit of composure* "Um...roll initiative I guess." Me: "22" Barbarian Player: "CRAP! I got a 14" Cleric Player: "I rolled a 3 so that's a...3." Me: "I Sneak Attack him again with my dagger! Sweet! A 19! That's a crit threat! Confirmed for...23 points of damage!" Barbarian Player: "*(&$&! You just put me unconscious!" GM: "Your turn, Cleric." Cleric: "I move over to the Barbarian and make a Heal check to stabilize him. I got a 17 so he's stable." GM: "Ok then we're back over to you, Rogue. Care to explain yourself?" Me: "I coup de grace the Barbarian." Everybody else: "WHAT?! Barbarian: "You (&(*&%$ing bastard!" GM: *desperately trying to keep his cool* "Well...the Cleric gets an AoO on you! Coup de grace draws an AoO!" Cleric: "Um...ok...I hit a 19." Me: "My AC is 21! So I do...19 damage. He's dead, right?" Barbarian: "I'm )(*^&*^ing dead! That's just great!" GM: *Stares at me blankly* Me: "Stand down, Cleric. In a moment you will see who the true traitor is!" Everybody else: *stares at me blankly* Me: "So does he turn into a Lizard dude?" GM: "NO!" Other Players: *stare at me blankly* Me: "Well give him a minute. Sometimes it takes a minute, right?" GM: "NO!" Me: "No?" GM: "NO!" Me: "Hmm...I was SURE I was right about this." Barbarian Player: ")(*^&^&ing great!" Whole Group: *sits in silence for a minute* Barbarian: "Hey, GM, what's today's date?" GM: *Glances at watch* "It's April firs...YOU BASTARDS!! YOU )*()^%$ing BASTARDS!!" Everybody But GM: *rolling on floor crying with laughter* "Did you see his face? Oh my GOD, his face!! *inability to talk due to laughter* That's what happens when the GM shows up late to the session and you have time to talk with your fellow players (whom, I must admit, were DAMN fine actors!). [/QUOTE]
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