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*Pathfinder & Starfinder
Did You Ever Make Your Own Version Of Kingmaker?
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<blockquote data-quote="RangerWickett" data-source="post: 7644028" data-attributes="member: 63"><p>I ran a campaign that was sort of a sequel to <strong>War of the Burning Sky</strong>, where in the aftermath of an evil empire's defeat and collapse, the place had spent basically a century being overrun by monsters and being afflicted by magical cataclysms, plagues, and other disasters. </p><p></p><p>The PCs were part of the third wave of settlers sent by a king who wanted to lay claim - in a supernatural sense. The King of Dassen, if you're familiar with WotBS. An artifact book grants the Monarch of Dassen magical powers over any land that accepts his rule, so he needed to make sure the new land was properly loyal.</p><p></p><p>There was a small town, and the PCs were tasked with exploring the surroundings, dealing with threats, and maybe making allies if there were any settlements still around. But they also got wrapped up in a plot by the wizard academy (Lyceum, also from WotBS) who chafed at the current monarch's reign and wanted to break his power by destroying that artifact book. To do so, though, they needed to bind the Demon Lord Baphomet, lord of beasts and savagery, whose mere presence destroys written material. And Baphomet had, a century ago, been trapped in a magic jar, lost somewhere in this land.</p><p></p><p>So while the PCs were off exploring, agents of the wizards were doing so too, and they'd always show up whenever the PCs stumbled across places where magical savagery seemed to have gripped the land. The wizards wanted to release and control Baphomet, which would entail sacrificing the PCs' entire town as an offering. Of course, the PCs tried to thwart this, using a variety of allies and magic they'd discovered in their exploration.</p><p></p><p>It was fun.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 7644028, member: 63"] I ran a campaign that was sort of a sequel to [b]War of the Burning Sky[/b], where in the aftermath of an evil empire's defeat and collapse, the place had spent basically a century being overrun by monsters and being afflicted by magical cataclysms, plagues, and other disasters. The PCs were part of the third wave of settlers sent by a king who wanted to lay claim - in a supernatural sense. The King of Dassen, if you're familiar with WotBS. An artifact book grants the Monarch of Dassen magical powers over any land that accepts his rule, so he needed to make sure the new land was properly loyal. There was a small town, and the PCs were tasked with exploring the surroundings, dealing with threats, and maybe making allies if there were any settlements still around. But they also got wrapped up in a plot by the wizard academy (Lyceum, also from WotBS) who chafed at the current monarch's reign and wanted to break his power by destroying that artifact book. To do so, though, they needed to bind the Demon Lord Baphomet, lord of beasts and savagery, whose mere presence destroys written material. And Baphomet had, a century ago, been trapped in a magic jar, lost somewhere in this land. So while the PCs were off exploring, agents of the wizards were doing so too, and they'd always show up whenever the PCs stumbled across places where magical savagery seemed to have gripped the land. The wizards wanted to release and control Baphomet, which would entail sacrificing the PCs' entire town as an offering. Of course, the PCs tried to thwart this, using a variety of allies and magic they'd discovered in their exploration. It was fun. [/QUOTE]
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Did You Ever Make Your Own Version Of Kingmaker?
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