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Did your campaign have a fantastic first adventure?
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<blockquote data-quote="kenjib" data-source="post: 47360" data-attributes="member: 530"><p>I'm thinking of starting a campaign with the Burning of Ta'er Medain (a major port city in a vassal state of an Empire). The characters can pick from a bunch of options, the only real requirement being that at the end they have a reason to back the secessionist side of a certain civil war in a the vassal state of the Empire, which is the force that will bind them together.</p><p></p><p>As retribution for a daring pirate raid on one of the Empire's cities, the Empire has sent it's fleet and an invasive force to teach a lesson to the inhabitants of Ta'er Medain, which has a thriving black market and is generally known to harbor the leaders of the rebellion hidden amongst it's underclass. Unfortunately, the Emperor's men are not very discriminating between rebels and innocents so the attrocities committed during this event will become a rallying cry for the rebels for the rest of the campaign.</p><p></p><p>Some examples of ways they could start:</p><p></p><p>1. A young recruit in the rebel underground. Characters who choose this will be trying to do as much as they can against the imperial troops, mostly helping people escape and evacuate the city and disrupting some of the attrocities when possible. The forces are far too overwhelming to fight head on.</p><p></p><p>2. A prisoner, due to either a real crime or a political crime. A storming of the prison by rebels will take place during the attack before they flee the city. Freed prisoners will flee the city with the rebels.</p><p></p><p>3. An innocent citizen of the city. Subjected to the attrocities of the attack, they join with the rebels during the Burning and escape the city with them. They might be forced to act against imperial soldiers, thus getting in trouble and having to flee from the city.</p><p></p><p>etc...</p><p></p><p>I won't be starting for a while, but there will be lots of chaos, and little goals for them to try and accomplish during the attack and the subsequent flight from the city. They will have a chance to see some of their long term enemies and will gain reasons to hate them. The ruthless imperial ambassador will be in charge. He will be aboard the legendary Steelhammer "the Unsinkable", an iron reinforced ship that belches magical fire from it's prow, the devastating power of which will be fully demonstrated during the opening.</p><p></p><p>Now I just need to flesh it out so I can eventually run it.</p></blockquote><p></p>
[QUOTE="kenjib, post: 47360, member: 530"] I'm thinking of starting a campaign with the Burning of Ta'er Medain (a major port city in a vassal state of an Empire). The characters can pick from a bunch of options, the only real requirement being that at the end they have a reason to back the secessionist side of a certain civil war in a the vassal state of the Empire, which is the force that will bind them together. As retribution for a daring pirate raid on one of the Empire's cities, the Empire has sent it's fleet and an invasive force to teach a lesson to the inhabitants of Ta'er Medain, which has a thriving black market and is generally known to harbor the leaders of the rebellion hidden amongst it's underclass. Unfortunately, the Emperor's men are not very discriminating between rebels and innocents so the attrocities committed during this event will become a rallying cry for the rebels for the rest of the campaign. Some examples of ways they could start: 1. A young recruit in the rebel underground. Characters who choose this will be trying to do as much as they can against the imperial troops, mostly helping people escape and evacuate the city and disrupting some of the attrocities when possible. The forces are far too overwhelming to fight head on. 2. A prisoner, due to either a real crime or a political crime. A storming of the prison by rebels will take place during the attack before they flee the city. Freed prisoners will flee the city with the rebels. 3. An innocent citizen of the city. Subjected to the attrocities of the attack, they join with the rebels during the Burning and escape the city with them. They might be forced to act against imperial soldiers, thus getting in trouble and having to flee from the city. etc... I won't be starting for a while, but there will be lots of chaos, and little goals for them to try and accomplish during the attack and the subsequent flight from the city. They will have a chance to see some of their long term enemies and will gain reasons to hate them. The ruthless imperial ambassador will be in charge. He will be aboard the legendary Steelhammer "the Unsinkable", an iron reinforced ship that belches magical fire from it's prow, the devastating power of which will be fully demonstrated during the opening. Now I just need to flesh it out so I can eventually run it. [/QUOTE]
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