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Die Hard in Sharn
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<blockquote data-quote="Serensius" data-source="post: 4741679" data-attributes="member: 62119"><p>Okay, so I'm wondering if I'm going blind with my concept here, tell me when (if) it stops being cool and starts being cheesy. I'm going to run a Die Hard adventure in Eberron, where the characters are brought to a huge (but not entirely finished) skyscraper in Sharn for some kind of party. It's all fun and games, until fifteen or so terrorists/robbers arrive and hold everyone inside hostage until their demands are met (though secretely they're just there to rob the vault). The players obviously slink off and have to defeat the thieves.</p><p></p><p>Now, I'm pretty much going to rip off everything from the movie, and I think most of it fits. The terrorist band is going to be led by an enigmatic but evil gentleman (quite possibly named Hans), there will be the quintessential melee-fighting henchman, and there will be lots of mooks. It's going to be a building of 34 or so floors, complete with a rooftop and unfinished floors, and there will be elevators inside (by the way, are there any magic-stopping items that can be used by the bad guys to "freeze" the elevators?). I will stat the important floors, like the lobby, the party locale and the rooftop, as well as random floors for when the PCs start climbing the building<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> There will be police airships and bone-headed police officers with Amplified voices, and yes, quite possibly policemen storming the front doors (unsuccesfully). </p><p></p><p>The goons themselves will have <em>stones of sending</em> to communicate with eachother, some will have wands and crossbows and some will have swords and clubs. In the movie, they obviously have to reload their guns now and then. I was trying to come up with a way to recreate this, and since there is an obvious parallell between guns and wands, I thought, what if you had to reload wands? It actually makes a lot of sense when you think about it. Instead of making one wand with 50 charges, you make one wand and ten containers with 5 charges, which can be split between different people, and more importantly doesn't put all your eggs in one basket. These charges would be little glass containers filled with blue-ish arcane energy, they would be cylindrical and fit into a wand. That means you could get off five shots (and I'm considering to allow multiple shots to be fired in one round, in exchange for some kind of penalty or having to succeed on a ranged touch attack or something). </p><p></p><p>And finally, in case you wondered, this is (most likely) a one-off, 3.5 eberron game using the wounds and vitality system. The mooks will have NPC classes, in other words they will only have wound points and so die easily. Well; any feedback?</p></blockquote><p></p>
[QUOTE="Serensius, post: 4741679, member: 62119"] Okay, so I'm wondering if I'm going blind with my concept here, tell me when (if) it stops being cool and starts being cheesy. I'm going to run a Die Hard adventure in Eberron, where the characters are brought to a huge (but not entirely finished) skyscraper in Sharn for some kind of party. It's all fun and games, until fifteen or so terrorists/robbers arrive and hold everyone inside hostage until their demands are met (though secretely they're just there to rob the vault). The players obviously slink off and have to defeat the thieves. Now, I'm pretty much going to rip off everything from the movie, and I think most of it fits. The terrorist band is going to be led by an enigmatic but evil gentleman (quite possibly named Hans), there will be the quintessential melee-fighting henchman, and there will be lots of mooks. It's going to be a building of 34 or so floors, complete with a rooftop and unfinished floors, and there will be elevators inside (by the way, are there any magic-stopping items that can be used by the bad guys to "freeze" the elevators?). I will stat the important floors, like the lobby, the party locale and the rooftop, as well as random floors for when the PCs start climbing the building:) There will be police airships and bone-headed police officers with Amplified voices, and yes, quite possibly policemen storming the front doors (unsuccesfully). The goons themselves will have [I]stones of sending[/I] to communicate with eachother, some will have wands and crossbows and some will have swords and clubs. In the movie, they obviously have to reload their guns now and then. I was trying to come up with a way to recreate this, and since there is an obvious parallell between guns and wands, I thought, what if you had to reload wands? It actually makes a lot of sense when you think about it. Instead of making one wand with 50 charges, you make one wand and ten containers with 5 charges, which can be split between different people, and more importantly doesn't put all your eggs in one basket. These charges would be little glass containers filled with blue-ish arcane energy, they would be cylindrical and fit into a wand. That means you could get off five shots (and I'm considering to allow multiple shots to be fired in one round, in exchange for some kind of penalty or having to succeed on a ranged touch attack or something). And finally, in case you wondered, this is (most likely) a one-off, 3.5 eberron game using the wounds and vitality system. The mooks will have NPC classes, in other words they will only have wound points and so die easily. Well; any feedback? [/QUOTE]
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