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<blockquote data-quote="Drawmack" data-source="post: 532930" data-attributes="member: 4981"><p>I use both. I let the players choose from the following methods when building their characters.</p><p></p><p>1) 32pt. buy. Base all skills at 6 and then spread 32 points around as you see fit.</p><p></p><p>2) 62 pt. by. Base all skills at 0 and then spread 62 points around as y ou see fit.</p><p></p><p>3) Roll 4d6 seven times. Drop the lowest score roll each time. Add up the columns and drop the lowest total. Those are your stat scores place them where you like.</p><p></p><p>I then do something that I call power balancing. This was developed in response to winy players. He's more powerful then me. I'm weaker then blah. So I told them if they continued to complain I would institute this policy and they continued to complain. So I instituted it.</p><p></p><p>Add up each characters abilities. This represents their power level.</p><p>Now add all the abilities together and divide by the number of players. Every players power level must be within 3, above or below, the average powerlevel. They have to subtract or get to add points to make this happen however they must subtract or add one point from each ability before adding or subtracting a second from any ability. Which maintains original relation between the character's abilities.</p></blockquote><p></p>
[QUOTE="Drawmack, post: 532930, member: 4981"] I use both. I let the players choose from the following methods when building their characters. 1) 32pt. buy. Base all skills at 6 and then spread 32 points around as you see fit. 2) 62 pt. by. Base all skills at 0 and then spread 62 points around as y ou see fit. 3) Roll 4d6 seven times. Drop the lowest score roll each time. Add up the columns and drop the lowest total. Those are your stat scores place them where you like. I then do something that I call power balancing. This was developed in response to winy players. He's more powerful then me. I'm weaker then blah. So I told them if they continued to complain I would institute this policy and they continued to complain. So I instituted it. Add up each characters abilities. This represents their power level. Now add all the abilities together and divide by the number of players. Every players power level must be within 3, above or below, the average powerlevel. They have to subtract or get to add points to make this happen however they must subtract or add one point from each ability before adding or subtracting a second from any ability. Which maintains original relation between the character's abilities. [/QUOTE]
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