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die_kluge's story hour - The Lost Continent
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<blockquote data-quote="der_kluge" data-source="post: 1209703" data-attributes="member: 945"><p>The characters: (PCs are all starting at 9th level)</p><p></p><p>(A quick, non-fluff breakdown of the party) There are some aspects of these characters which I won't reveal on the off chance that some of my players might read them.</p><p></p><p></p><p>Ivo Dragonbeard - Ivo is a dwarven fighter. Ivo wears adamantine (3.0 version) armor with a flaming waraxe. He carries a shield which was passed down through the Dragonbeard clan. He claims it was made from the scales of a red dragon, which is often skoffed at, since everyone knows that there's no such thing as a red dragon.</p><p></p><p>Mournax - Mournax is an oddity. He is a minotaur barbarian. Initially, the player wanted a cursed human that was made to look like a minotaur. I offered to let him just play a minotaur. I constructed a +1 ECL race that had +4 to str, -4 cha, with a few other abilities. He is medium-size, however, so that toned it down a lot (MM version is Large). As a result, he is an 8th level Barbarian. This particular character had his own ecology of the way minotaur's are, and that included the concept of near-sightedness. So, this character has restrictions on spot checks, and can't use any ranged weapon. We constructed a "smell" skill which works just like spot (wis based), that he also has. Mournax wears an amulet around his neck, like a charm, and rubs it diligently whenever strange magic is present - which he does not trust. </p><p></p><p>Dzintra - Dzintra is a human rogue. Dzintra's past included a gig as a cartographer and explorer, so she's no stranger to venturing into the unknown. There are other aspects of her that I'll not reveal here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Rath - Rath is a powerful, charismatic human sorcerer. Rath comes from a noble family, and has also taken on the strict code of the paladin. (We devised a PrC called Arcane Paladin).</p><p></p><p>Bax - Bax is a human Fighter/wizard/SpellSword. Bax was a member of the Bastion militia before deciding to venture with Valgo aboard his ship to the lost continent. Bax is very proficient with a bow, and uses it with deadly accuracy.</p><p></p><p>Nytor - Nytor is a human cleric of the Great Provider. Nytor is a pious, strong-willed individual that wears full plate (even though he had a to pay a feat for that in my house rules), and carries a mace of disruption. His domains are Strength and Sun.</p><p></p><p>In summation:</p><p>Ivo - Male Dwarven Fighter</p><p>Mournax - Male Minotaur Barbarian</p><p>Dzintra - Female Human Rogue</p><p>Rath - Male Human Sorcerer/Arcane Paladin</p><p>Bax - Male Human Fighter/Wizard/SpellSword</p><p>Nytor - Male Human Cleric</p><p></p><p></p><p>All of the players (except for Nytor) submitted via email a character description. I'll post those next (have to run to a meeting now, though!) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="der_kluge, post: 1209703, member: 945"] The characters: (PCs are all starting at 9th level) (A quick, non-fluff breakdown of the party) There are some aspects of these characters which I won't reveal on the off chance that some of my players might read them. Ivo Dragonbeard - Ivo is a dwarven fighter. Ivo wears adamantine (3.0 version) armor with a flaming waraxe. He carries a shield which was passed down through the Dragonbeard clan. He claims it was made from the scales of a red dragon, which is often skoffed at, since everyone knows that there's no such thing as a red dragon. Mournax - Mournax is an oddity. He is a minotaur barbarian. Initially, the player wanted a cursed human that was made to look like a minotaur. I offered to let him just play a minotaur. I constructed a +1 ECL race that had +4 to str, -4 cha, with a few other abilities. He is medium-size, however, so that toned it down a lot (MM version is Large). As a result, he is an 8th level Barbarian. This particular character had his own ecology of the way minotaur's are, and that included the concept of near-sightedness. So, this character has restrictions on spot checks, and can't use any ranged weapon. We constructed a "smell" skill which works just like spot (wis based), that he also has. Mournax wears an amulet around his neck, like a charm, and rubs it diligently whenever strange magic is present - which he does not trust. Dzintra - Dzintra is a human rogue. Dzintra's past included a gig as a cartographer and explorer, so she's no stranger to venturing into the unknown. There are other aspects of her that I'll not reveal here. :) Rath - Rath is a powerful, charismatic human sorcerer. Rath comes from a noble family, and has also taken on the strict code of the paladin. (We devised a PrC called Arcane Paladin). Bax - Bax is a human Fighter/wizard/SpellSword. Bax was a member of the Bastion militia before deciding to venture with Valgo aboard his ship to the lost continent. Bax is very proficient with a bow, and uses it with deadly accuracy. Nytor - Nytor is a human cleric of the Great Provider. Nytor is a pious, strong-willed individual that wears full plate (even though he had a to pay a feat for that in my house rules), and carries a mace of disruption. His domains are Strength and Sun. In summation: Ivo - Male Dwarven Fighter Mournax - Male Minotaur Barbarian Dzintra - Female Human Rogue Rath - Male Human Sorcerer/Arcane Paladin Bax - Male Human Fighter/Wizard/SpellSword Nytor - Male Human Cleric All of the players (except for Nytor) submitted via email a character description. I'll post those next (have to run to a meeting now, though!) :( [/QUOTE]
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