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die_kluge's story hour - The Lost Continent
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<blockquote data-quote="der_kluge" data-source="post: 1238140" data-attributes="member: 945"><p>Nytor prays for Hide from Undead. "Now, I can make the party invisible to these creatures, but be careful not to interact with them, or it will nullify the magic's effects." Casting the spell, the party begins moving into the room, walking around the skeletons, and between the piles and piles of bones.</p><p></p><p>*click* goes a floor panel, as an arrow flies by Ivo's head, and crashes into the wall behind him. "This place is trapped, too! Dzintra, would you like to help me find these panels?" "Certainly", Dzintra replies. Walking carefully through the room, Ivo and Dzintra search the floor, noting trapped floor tiles, and marking them so that the rest can avoid them.</p><p></p><p>"This would not make a good place for the crew. This room is filled with undead, and traps, and has the taint of evil about it", Mournax complains, "I don't know why we are down here." </p><p>"You're observations are valid, Mournax", Rath replies, "I think with some time we could clean this room of evil, and it would make a suitable place for the crew. It would take some time, obviously. We need to continue looking to see what other dangers await us in this place"</p><p></p><p>Moving to the other side, the party begins to make their way down another set of stairs.</p><p></p><p>Moving down the stairs, with Ivo and Mournax in the front, their light reveals to them a room as large as the room upstairs - nearly 200' square, filled with row upon row of stone sarcophagi. "Great, More undeath", Bax opines. As they descend the staircase, several of the nearby stone lids begin to move. "SCREEE!", as the sound of the lids move off their respective bases. Shortly, several mummies begin to emerge from their eternal slumber. The mummies have non-human features - a lizardlike head, and a tail. With a slight groan, they emerge and clambor towards the staircase.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1238140, member: 945"] Nytor prays for Hide from Undead. "Now, I can make the party invisible to these creatures, but be careful not to interact with them, or it will nullify the magic's effects." Casting the spell, the party begins moving into the room, walking around the skeletons, and between the piles and piles of bones. *click* goes a floor panel, as an arrow flies by Ivo's head, and crashes into the wall behind him. "This place is trapped, too! Dzintra, would you like to help me find these panels?" "Certainly", Dzintra replies. Walking carefully through the room, Ivo and Dzintra search the floor, noting trapped floor tiles, and marking them so that the rest can avoid them. "This would not make a good place for the crew. This room is filled with undead, and traps, and has the taint of evil about it", Mournax complains, "I don't know why we are down here." "You're observations are valid, Mournax", Rath replies, "I think with some time we could clean this room of evil, and it would make a suitable place for the crew. It would take some time, obviously. We need to continue looking to see what other dangers await us in this place" Moving to the other side, the party begins to make their way down another set of stairs. Moving down the stairs, with Ivo and Mournax in the front, their light reveals to them a room as large as the room upstairs - nearly 200' square, filled with row upon row of stone sarcophagi. "Great, More undeath", Bax opines. As they descend the staircase, several of the nearby stone lids begin to move. "SCREEE!", as the sound of the lids move off their respective bases. Shortly, several mummies begin to emerge from their eternal slumber. The mummies have non-human features - a lizardlike head, and a tail. With a slight groan, they emerge and clambor towards the staircase. [/QUOTE]
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