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die_kluge's story hour - The Lost Continent
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<blockquote data-quote="der_kluge" data-source="post: 1268072" data-attributes="member: 945"><p>After resting, and regaining his spells, Nytor heals the party, removes the disease on Bax, who now thankfully emerges from his torturous experience. "This is gonna give me nightmares", he whines.</p><p></p><p>Nytor casts Raise Dead on Rath, reviving him. "Your time has not yet come, my friend", Nytor remarks.</p><p></p><p>Newly raised, Rath has lost the memory of his spells. "Thank you, Nytor. I suggest we all get some rest before we decide to venture further into this dungeon."</p><p></p><p>"I think you're crazy", Mournax says, "and this coming from the guy that died in here!" "Perhaps you are right, Mournax. Nonetheless, I feel like we should rest and evaluate our situation." "We can do that, but perhaps we should go back outside. This place is giving me the creeps.", Bax says.</p><p></p><p>Momving back the way they came, the party goes back down the stairwell, back through the chapel, back through the first mummy room, and back through the skeleton room (with the aid of a Hide from Undead spell), back through the pile of rocks that used to be stone golems, and back up the stairs, jumping over the gap in the stairs they encountered coming down. Only this time, the stairs do not continue - they are gone. "What the -", Rath exclaims, "where did the stairs go?" "they were here before", Dzintra responds. "I can get outside, but I need my spells. We'll have to rest inside." "Agreed", Nytor responds.</p><p></p><p>Moving back to the golem room, the party rests again. Upon waking, the party moves back up the stairs, and Rath casts Fly and Blink on himself. Moving up the stair-less hallway, Rath rounds the corner and sees that a large stone door now blocks the exit. Moving up to the door, he blinks through the door, only to be shunted out back to the hallway. Rath tries again, and this time, emerges on the other side.</p><p></p><p>Once outside, Rath pours water into the hole in the door, and the door submerges into the floor, and the stairwell raises upwards as the door goes down, and the party emerges outside once again.</p><p></p><p>All is quiet. And it is seemingly warmer now than it was before they entered the tomb. The leaves are green, and the sun pokes its rays through the tall branches of the forest around them. There is no one around. "Where the heck is everyone", Mournax asks. "Valgo!", Rath shouts, getting no response.</p><p></p><p>The party examines the surroundings. "It's as if no one was ever here", Dzintra observes. Nytor, moving to the place where the fallen sailors were bured makes a horrible observation. "Come here!", he shouts. Moving to Nytor, the party now sees what Nytor sees, a row of makeshift crosses that were made for the fallen sailors. These were just being dug when we went into that dungeon. "Guys", Bax says, look at these. There, amidst the rest were a group of crosses with some words etched into stones; words familiar to them - Bax, Nytor, Rath, Dzintra, Mournax, Ivo.</p><p></p><p>Now moss covered, it would seem as if the few days the party has spent inside the tomb has turned into several years. "Gauging by the moss on these stones, and the growth, we've been in that tomb for at least 5, 6, maybe 7 years", Dzintra says.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1268072, member: 945"] After resting, and regaining his spells, Nytor heals the party, removes the disease on Bax, who now thankfully emerges from his torturous experience. "This is gonna give me nightmares", he whines. Nytor casts Raise Dead on Rath, reviving him. "Your time has not yet come, my friend", Nytor remarks. Newly raised, Rath has lost the memory of his spells. "Thank you, Nytor. I suggest we all get some rest before we decide to venture further into this dungeon." "I think you're crazy", Mournax says, "and this coming from the guy that died in here!" "Perhaps you are right, Mournax. Nonetheless, I feel like we should rest and evaluate our situation." "We can do that, but perhaps we should go back outside. This place is giving me the creeps.", Bax says. Momving back the way they came, the party goes back down the stairwell, back through the chapel, back through the first mummy room, and back through the skeleton room (with the aid of a Hide from Undead spell), back through the pile of rocks that used to be stone golems, and back up the stairs, jumping over the gap in the stairs they encountered coming down. Only this time, the stairs do not continue - they are gone. "What the -", Rath exclaims, "where did the stairs go?" "they were here before", Dzintra responds. "I can get outside, but I need my spells. We'll have to rest inside." "Agreed", Nytor responds. Moving back to the golem room, the party rests again. Upon waking, the party moves back up the stairs, and Rath casts Fly and Blink on himself. Moving up the stair-less hallway, Rath rounds the corner and sees that a large stone door now blocks the exit. Moving up to the door, he blinks through the door, only to be shunted out back to the hallway. Rath tries again, and this time, emerges on the other side. Once outside, Rath pours water into the hole in the door, and the door submerges into the floor, and the stairwell raises upwards as the door goes down, and the party emerges outside once again. All is quiet. And it is seemingly warmer now than it was before they entered the tomb. The leaves are green, and the sun pokes its rays through the tall branches of the forest around them. There is no one around. "Where the heck is everyone", Mournax asks. "Valgo!", Rath shouts, getting no response. The party examines the surroundings. "It's as if no one was ever here", Dzintra observes. Nytor, moving to the place where the fallen sailors were bured makes a horrible observation. "Come here!", he shouts. Moving to Nytor, the party now sees what Nytor sees, a row of makeshift crosses that were made for the fallen sailors. These were just being dug when we went into that dungeon. "Guys", Bax says, look at these. There, amidst the rest were a group of crosses with some words etched into stones; words familiar to them - Bax, Nytor, Rath, Dzintra, Mournax, Ivo. Now moss covered, it would seem as if the few days the party has spent inside the tomb has turned into several years. "Gauging by the moss on these stones, and the growth, we've been in that tomb for at least 5, 6, maybe 7 years", Dzintra says. [/QUOTE]
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