Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Story Hour
die_kluge's story hour - The Lost Continent
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="der_kluge" data-source="post: 1301437" data-attributes="member: 945"><p>Moving down the stairs once more, the party is greeted by an unusual room. Along the wall to their left, about a half a dozen open-faced sarcophagi. In each, female lizardfolk lay, quietly resting. In from of them, a large bronze-colored statue. To their right, the entire room houses twenty or more small tables, like nightstands, with raised edges. In each sits a football-sized egg. "I'm going to investigate these sleeping lizard people", Rath says, moving cautiously down the stairs.</p><p></p><p>Once his feet hit the ground floor, something catches his eye in front of him. The statue, a large, featureless, humanoid-shaped structure carrying a large rod animates - his eye piercing through the darkness. Now clearly visible, an open hole in the floor next to the statue invites thoughts about what might lie below. The statue turns slowly to the party, pauses ever so slightly, and then moves with some haste - to the hole in the floor! Dropping out of sight quickly, a loud crash is heard as the creature lands on the level below. "That can't be good", Bax says. </p><p></p><p>Meanwhile, Rath pokes at the sleeping female lizardfolk. "I can't affect them - I believe they are in a temporal stasis." The party looks at each other curiously, trying to gauge what their next action should be. Soon, it is decided for them, the moment they hear a savage roar from the floor below.</p><p></p><p>Moving to the stairs on the opposite side of the room, Bax casts Spider Climb, and climbs down the hole the golem dropped through. Mournax and Ivo lead the charge down the stairs, and make their way into the dark room below.</p><p></p><p>Here, they can just make out the golem standing atop a dais making a motion with the rod, who then turns to face the party. Shortly, within their field of vision, they can see a lizardman. It is the king Siluth himself, as represented in the statue, and talked about on the dungeon walls! Except this incarnation appears very angry, and wields two bronze short swords. He lets out a roar again, and lunges for the party.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1301437, member: 945"] Moving down the stairs once more, the party is greeted by an unusual room. Along the wall to their left, about a half a dozen open-faced sarcophagi. In each, female lizardfolk lay, quietly resting. In from of them, a large bronze-colored statue. To their right, the entire room houses twenty or more small tables, like nightstands, with raised edges. In each sits a football-sized egg. "I'm going to investigate these sleeping lizard people", Rath says, moving cautiously down the stairs. Once his feet hit the ground floor, something catches his eye in front of him. The statue, a large, featureless, humanoid-shaped structure carrying a large rod animates - his eye piercing through the darkness. Now clearly visible, an open hole in the floor next to the statue invites thoughts about what might lie below. The statue turns slowly to the party, pauses ever so slightly, and then moves with some haste - to the hole in the floor! Dropping out of sight quickly, a loud crash is heard as the creature lands on the level below. "That can't be good", Bax says. Meanwhile, Rath pokes at the sleeping female lizardfolk. "I can't affect them - I believe they are in a temporal stasis." The party looks at each other curiously, trying to gauge what their next action should be. Soon, it is decided for them, the moment they hear a savage roar from the floor below. Moving to the stairs on the opposite side of the room, Bax casts Spider Climb, and climbs down the hole the golem dropped through. Mournax and Ivo lead the charge down the stairs, and make their way into the dark room below. Here, they can just make out the golem standing atop a dais making a motion with the rod, who then turns to face the party. Shortly, within their field of vision, they can see a lizardman. It is the king Siluth himself, as represented in the statue, and talked about on the dungeon walls! Except this incarnation appears very angry, and wields two bronze short swords. He lets out a roar again, and lunges for the party. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
die_kluge's story hour - The Lost Continent
Top