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General Tabletop Discussion
*Dungeons & Dragons
Difference between critical hits and automatic hits.
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<blockquote data-quote="eryndel" data-source="post: 6372952" data-attributes="member: 13120"><p>From my perspective, I don't really see where the wording is ambiguous. The Improved Critical ability states "your weapon attacks score a critical hit on a roll of 19 or 20". The Combat -> Critical Hit Section states: "When you score a critical hit, you get to roll extra damage dice for the attack's damage against the target. Roll all of the attack's damage dice twice and add them together..." I agree with some of the other posters... this seems to not jive with my expectations of the game, based off of my previous experiences, but combined with the Specific beats General rules, and relatively clear wording, this strikes me as the intention of the system.</p><p></p><p>I'd run at my table* that the champion fighter does autohit on a 19 beginning at level 3, and at 18 beginning at level 15. Frankly, champions are often complained about as weaker than the other fighter subclasses, so I don't imagine this would make the champion overpowered.</p><p></p><p><span style="font-size: 9px">*which does not infringe on any other table's right to rule differently. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></span></p></blockquote><p></p>
[QUOTE="eryndel, post: 6372952, member: 13120"] From my perspective, I don't really see where the wording is ambiguous. The Improved Critical ability states "your weapon attacks score a critical hit on a roll of 19 or 20". The Combat -> Critical Hit Section states: "When you score a critical hit, you get to roll extra damage dice for the attack's damage against the target. Roll all of the attack's damage dice twice and add them together..." I agree with some of the other posters... this seems to not jive with my expectations of the game, based off of my previous experiences, but combined with the Specific beats General rules, and relatively clear wording, this strikes me as the intention of the system. I'd run at my table* that the champion fighter does autohit on a 19 beginning at level 3, and at 18 beginning at level 15. Frankly, champions are often complained about as weaker than the other fighter subclasses, so I don't imagine this would make the champion overpowered. [SIZE=1]*which does not infringe on any other table's right to rule differently. :cool:[/SIZE] [/QUOTE]
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