Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Difference between FR, Eberron, Middle Earth, Greyhawk etc.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="arscott" data-source="post: 3069967" data-attributes="member: 17969"><p>I was going to write a post explaining some of the differences between the various settings. Fortunately, I refreshed first, because ZSutherland said what I was going to say, and in a better way than I would have said it.</p><p></p><p>There are only a couple things I can add:</p><p></p><p>First, the organization that creates Dracholiches is the Cult of the Dragon.</p><p></p><p>Second, I know a little bit about Greyhawk:</p><p>Castle Greyhawk is basically where D&D began. It was the dungeon where Gary Gygax, the co-creator of D&D, DMed in. The world around it, Oerth, is where the first published D&D adventures were set.</p><p></p><p>Unlike the other fantasy worlds that you mentioned, which were laid out all at once and then elaborated upon, Greyhawk grew by bits and peices. It's got a bit of a random feel, where the various elements don't quite fit together into a cohesive whole (which, given the needs of the GM isn't necessarily a bad thing). It's very much an old-school place, with a sense of history that transcends the world itself. The powerful and famous of the Forgotten Realms are the characters from the novels, while the famous people from Greyhawk are the very first D&D PCs and the villians they fought. Also, the countries and cultures of greyhawk probably have the most direct analogues with countries and cultures from real-world history.</p><p></p><p>Third, places like FR, Greyhawk, Dragonlance, and (to a slightly lesser extent) Eberron <em>are</em> pretty much the same. They each have their own distinct theme and flavor, but they're all designed to be classic high-fantasy worlds with broad appeal.</p><p></p><p>Other D&D settings exist that are a lot more unusual. There are settings are based on specific, non-european cultures--For example, Al-Qadim is modeled after the tales in the Arabian Nights, while Kara Tur is based on the history and legend of the far east. There are settings based on different subgenres than high fantasy--Ravenloft is modeled after gothic horror like Dracula or Frankenstein, while Dark Sun is similar to planetary romance books such as John Carter of Mars. And some settings explore the strange outer reaches of the classic high fantasy worlds--Though they're connected to the various other D&D settings, you'd be hard pressed to call Spelljammer or Planescape ordinary fantasy.</p></blockquote><p></p>
[QUOTE="arscott, post: 3069967, member: 17969"] I was going to write a post explaining some of the differences between the various settings. Fortunately, I refreshed first, because ZSutherland said what I was going to say, and in a better way than I would have said it. There are only a couple things I can add: First, the organization that creates Dracholiches is the Cult of the Dragon. Second, I know a little bit about Greyhawk: Castle Greyhawk is basically where D&D began. It was the dungeon where Gary Gygax, the co-creator of D&D, DMed in. The world around it, Oerth, is where the first published D&D adventures were set. Unlike the other fantasy worlds that you mentioned, which were laid out all at once and then elaborated upon, Greyhawk grew by bits and peices. It's got a bit of a random feel, where the various elements don't quite fit together into a cohesive whole (which, given the needs of the GM isn't necessarily a bad thing). It's very much an old-school place, with a sense of history that transcends the world itself. The powerful and famous of the Forgotten Realms are the characters from the novels, while the famous people from Greyhawk are the very first D&D PCs and the villians they fought. Also, the countries and cultures of greyhawk probably have the most direct analogues with countries and cultures from real-world history. Third, places like FR, Greyhawk, Dragonlance, and (to a slightly lesser extent) Eberron [I]are[/I] pretty much the same. They each have their own distinct theme and flavor, but they're all designed to be classic high-fantasy worlds with broad appeal. Other D&D settings exist that are a lot more unusual. There are settings are based on specific, non-european cultures--For example, Al-Qadim is modeled after the tales in the Arabian Nights, while Kara Tur is based on the history and legend of the far east. There are settings based on different subgenres than high fantasy--Ravenloft is modeled after gothic horror like Dracula or Frankenstein, while Dark Sun is similar to planetary romance books such as John Carter of Mars. And some settings explore the strange outer reaches of the classic high fantasy worlds--Though they're connected to the various other D&D settings, you'd be hard pressed to call Spelljammer or Planescape ordinary fantasy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Difference between FR, Eberron, Middle Earth, Greyhawk etc.
Top