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Differences and similarities between 5th and 3.5
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<blockquote data-quote="Mercule" data-source="post: 6328627" data-attributes="member: 5100"><p>Since I haven't played the finished rules, yet, this comes with the caveat of being just based on my reading the rules.</p><p></p><p>That said, I think your friend is wrong, if that statement is taken literally. Echohawk nailed the description pretty well. As someone who initially linked the structure of 3E, but slowly grew to loathe how heavy the system was and how interdependent all the internals were, I'm looking at 5E as what could have been done if 3E sensibilities had been applied to 1E with an express goal of not disrupting what worked.</p><p></p><p>Really, 5E is something of a unification of what came before. There are a few new mechanics (advantage) and flatter math, but it's mostly pulling together the most functional elements of all the prior editions and filing the edges until they fit together.</p><p></p><p><u>That</u> is why your friend sees 3.5 in 5E -- it's in there. Honestly, I see more of 1E, but that's what I'm looking for. When 3E and 4E were released, one of the big conversation topics was whether they "felt like D&D". I have yet to hear anyone ask that of 5E. Even to people who want to continue with an earlier edition, there's really no question that this is D&D. The conversation is around the same sort of things as if this was an errata or x.5 edition. And that, right there, means that Wizards did right. It's not going to be perfect, but it's a keeper.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6328627, member: 5100"] Since I haven't played the finished rules, yet, this comes with the caveat of being just based on my reading the rules. That said, I think your friend is wrong, if that statement is taken literally. Echohawk nailed the description pretty well. As someone who initially linked the structure of 3E, but slowly grew to loathe how heavy the system was and how interdependent all the internals were, I'm looking at 5E as what could have been done if 3E sensibilities had been applied to 1E with an express goal of not disrupting what worked. Really, 5E is something of a unification of what came before. There are a few new mechanics (advantage) and flatter math, but it's mostly pulling together the most functional elements of all the prior editions and filing the edges until they fit together. [u]That[/u] is why your friend sees 3.5 in 5E -- it's in there. Honestly, I see more of 1E, but that's what I'm looking for. When 3E and 4E were released, one of the big conversation topics was whether they "felt like D&D". I have yet to hear anyone ask that of 5E. Even to people who want to continue with an earlier edition, there's really no question that this is D&D. The conversation is around the same sort of things as if this was an errata or x.5 edition. And that, right there, means that Wizards did right. It's not going to be perfect, but it's a keeper. [/QUOTE]
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