Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Differences between 1st & 2nd Edition?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rogueattorney" data-source="post: 3945659" data-attributes="member: 17551"><p>I think the differences between 1e and 2e are generally understated. While, what you might call the "core mechanics" of AD&D aren't really changed, there were a lot of fiddly little changes that make for a very different game. An incomplete list of significant ones:</p><p></p><p>Racial and class ability score requirements were changed - generally to be more permissive</p><p></p><p>Racial and class abilities and descriptions were changed - some were minor (for example, dwarves now had a chance to render magic items inoperable and clerics had to give their money back after buying equipment), while others, especially the classes were major. The bard, druid, ranger, and illusionist in particular were radically changed.</p><p></p><p>Xp progressions changed - especially the paladin</p><p></p><p>Multi-classed mages could no longer wear armor while casting spells.</p><p></p><p>Alignment definitions were changed. CN, in particular was changed from being a radical individualist to being crazy.</p><p></p><p>Non-weapon proficiencies were added to the core rules.</p><p></p><p>The exchange rate between gold and silver was changed.</p><p></p><p>The way xp was awarded was changed.</p><p></p><p>Initiative was changed (from group d6 to individual d10)</p><p></p><p>The way weapon speed was implemented in combat was completely changed</p><p></p><p>The rate of natural healing was made quicker.</p><p></p><p>Surprise and the effects of being surprised were changed.</p><p></p><p>The content of the DMG was completely changed, with much of the combat rules being moved to the PHB and a lot of the advise and funky little tables being competely eliminated.</p></blockquote><p></p>
[QUOTE="rogueattorney, post: 3945659, member: 17551"] I think the differences between 1e and 2e are generally understated. While, what you might call the "core mechanics" of AD&D aren't really changed, there were a lot of fiddly little changes that make for a very different game. An incomplete list of significant ones: Racial and class ability score requirements were changed - generally to be more permissive Racial and class abilities and descriptions were changed - some were minor (for example, dwarves now had a chance to render magic items inoperable and clerics had to give their money back after buying equipment), while others, especially the classes were major. The bard, druid, ranger, and illusionist in particular were radically changed. Xp progressions changed - especially the paladin Multi-classed mages could no longer wear armor while casting spells. Alignment definitions were changed. CN, in particular was changed from being a radical individualist to being crazy. Non-weapon proficiencies were added to the core rules. The exchange rate between gold and silver was changed. The way xp was awarded was changed. Initiative was changed (from group d6 to individual d10) The way weapon speed was implemented in combat was completely changed The rate of natural healing was made quicker. Surprise and the effects of being surprised were changed. The content of the DMG was completely changed, with much of the combat rules being moved to the PHB and a lot of the advise and funky little tables being competely eliminated. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Differences between 1st & 2nd Edition?
Top