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Differences in powergaming in 1st/2nd and 3.0/3.5
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<blockquote data-quote="mhacdebhandia" data-source="post: 3377209" data-attributes="member: 18832"><p>I'm sorry, but that's way off. I counted them just this week, winnowing down the <strong><a href="http://www.wizards.com/default.asp?x=dnd/lists/prc" target="_blank">Prestige Class Index</a></strong> on Wizards of the Coast's website to include only those published since the 3.5 revision.</p><p></p><p>There were 524.</p><p></p><p>I mean, yes, that's a big number, but it's nowhere near 1,000. Hell, even before you cut the list down Wizards of the Coast only lists 762 - and if you eliminate those pre-revision prestige classes that were reprinted in the <em>Complete</em> series and elsewhere, I think the true number is more like 600.</p><p></p><p>Again, that seems like a lot - but D&D is the world's biggest and most popular roleplaying game, so it's no suprise to me that they publish a lot of material. If you balanced the number of D&D characters being played against the options available, and compared the results to a similar examination of the number of GURPS, Hero, World of Darkness, Palladium, or Unisystem characters being played balanced against the options available in those games, I bet that there wouldn't be a relative excess of options in D&D.</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 3377209, member: 18832"] I'm sorry, but that's way off. I counted them just this week, winnowing down the [b][url=http://www.wizards.com/default.asp?x=dnd/lists/prc]Prestige Class Index[/url][/b] on Wizards of the Coast's website to include only those published since the 3.5 revision. There were 524. I mean, yes, that's a big number, but it's nowhere near 1,000. Hell, even before you cut the list down Wizards of the Coast only lists 762 - and if you eliminate those pre-revision prestige classes that were reprinted in the [i]Complete[/i] series and elsewhere, I think the true number is more like 600. Again, that seems like a lot - but D&D is the world's biggest and most popular roleplaying game, so it's no suprise to me that they publish a lot of material. If you balanced the number of D&D characters being played against the options available, and compared the results to a similar examination of the number of GURPS, Hero, World of Darkness, Palladium, or Unisystem characters being played balanced against the options available in those games, I bet that there wouldn't be a relative excess of options in D&D. [/QUOTE]
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