Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Different approach to buying the core books in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreyICE" data-source="post: 5902100" data-attributes="member: 6684526"><p>It was an entire article. And it wasn't the only example. He proved time and again he had never really played 4E, or made any effort to understand how 4E worked, and that alone made him entirely unsuited to create an RPG that 'united every edition.'</p><p></p><p>I mean as a 3.X player, how would you feel if someone wrote an article about a nifty mechanic where wizards, instead of getting encounter powers, got a whole lot of daily powers from lists of possible daily powers, and suggested maybe as wizards gained levels they could get those dailies from higher power lists, as well as getting more from the low power lists?</p><p></p><p>Because that's how painful reading Cook's articles were.</p><p></p><p>I mean lets put that in perspective. Monte Cook is taken aboard to help design 5E. He gets a new column, Legends and Lore. He devotes his very first article to introducing his idea for a brand new gameplay mechanic. A brand new gameplay mechanic that 4E has used for the ENTIRE HISTORY OF 4E. He presents this as a new innovation that 5E might use. That was his grand introduction to the community.</p><p></p><p>Oh yeah, his second article was about making magical items optional, something the Dark Sun campaign setting and DMG 2 had done YEARS ago. He presented this as something new to the history of D&D.</p><p></p><p>His third was about removing the 'every PC is an island' model of 3E and replacing it with a model where other players had core abilities designed to help the party as a whole. </p><p></p><p>I kept waiting for the "surprise! Each one of these is an actually already in 4E" article, but it never came. I think he thought he was discussing something BRAND NEW. Frankly his name was dog dirt to most serious 4E players, and not for 'no reason,' or because he created 3E. He was given a forum to present his ideas, and each one of his ideas demonstrated that he'd NEVER EVEN PLAYED A 4E CAMPAIGN.</p><p></p><p>One would think at least playing a 4E campaign would be a prerequisite for the man who was supposed to lead the design of the 'edition to unite all editions.' But from reading his articles, you got the distinct impression he meant 'unite AD&D players with 3E players.' Hysterically, by developing bad versions of a lot of the mechanics 4E used.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 5902100, member: 6684526"] It was an entire article. And it wasn't the only example. He proved time and again he had never really played 4E, or made any effort to understand how 4E worked, and that alone made him entirely unsuited to create an RPG that 'united every edition.' I mean as a 3.X player, how would you feel if someone wrote an article about a nifty mechanic where wizards, instead of getting encounter powers, got a whole lot of daily powers from lists of possible daily powers, and suggested maybe as wizards gained levels they could get those dailies from higher power lists, as well as getting more from the low power lists? Because that's how painful reading Cook's articles were. I mean lets put that in perspective. Monte Cook is taken aboard to help design 5E. He gets a new column, Legends and Lore. He devotes his very first article to introducing his idea for a brand new gameplay mechanic. A brand new gameplay mechanic that 4E has used for the ENTIRE HISTORY OF 4E. He presents this as a new innovation that 5E might use. That was his grand introduction to the community. Oh yeah, his second article was about making magical items optional, something the Dark Sun campaign setting and DMG 2 had done YEARS ago. He presented this as something new to the history of D&D. His third was about removing the 'every PC is an island' model of 3E and replacing it with a model where other players had core abilities designed to help the party as a whole. I kept waiting for the "surprise! Each one of these is an actually already in 4E" article, but it never came. I think he thought he was discussing something BRAND NEW. Frankly his name was dog dirt to most serious 4E players, and not for 'no reason,' or because he created 3E. He was given a forum to present his ideas, and each one of his ideas demonstrated that he'd NEVER EVEN PLAYED A 4E CAMPAIGN. One would think at least playing a 4E campaign would be a prerequisite for the man who was supposed to lead the design of the 'edition to unite all editions.' But from reading his articles, you got the distinct impression he meant 'unite AD&D players with 3E players.' Hysterically, by developing bad versions of a lot of the mechanics 4E used. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Different approach to buying the core books in 5E
Top