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Different classes still get different HP: why?
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<blockquote data-quote="Felon" data-source="post: 4125802" data-attributes="member: 8158"><p>So, by your figures, the wizard has the lowest at-will damage, and that's despite the fact that all of the other attacks enjoy a rider (i.e. an additional benefit) whereas the wizard's only inflicting damage.</p><p></p><p>The encounter are skewed by their difference in application. The warlock basically picked a debuff with a damage rider, and the ranger's getting a free attack and a shift as a reaction. You lament that the fighter needs a secondary target, which rather seems to contradict lauding the wizard for his ability to damage multiple creatures.</p><p></p><p>In regards to daily powers, I believe the ongoing damage from the acid arrow takes place on the wizard's next turn, so the target does indeed get a chance to save before the ongoing damage. And again, you lament that the "poor ranger" only benefits if he attacks multiple targets (for a paltry 2d10+4 without taking his +1d8 quarry bonus into account). </p><p></p><p>Seems to me, coming in second or third place in damage when all you're doing is damage (while your allies's powers have riders) is worth noting. It's also worth noting that the wizard's spells don't even affect multiple targets unless they're adjacent (the exception is scorching burst, which inarguably sacrifices damage output in order to affect a 3x3 area).</p><p></p><p>Having said all that, who said the wizard would suck at single-target combat? I just said other classes would be more valuable.</p></blockquote><p></p>
[QUOTE="Felon, post: 4125802, member: 8158"] So, by your figures, the wizard has the lowest at-will damage, and that's despite the fact that all of the other attacks enjoy a rider (i.e. an additional benefit) whereas the wizard's only inflicting damage. The encounter are skewed by their difference in application. The warlock basically picked a debuff with a damage rider, and the ranger's getting a free attack and a shift as a reaction. You lament that the fighter needs a secondary target, which rather seems to contradict lauding the wizard for his ability to damage multiple creatures. In regards to daily powers, I believe the ongoing damage from the acid arrow takes place on the wizard's next turn, so the target does indeed get a chance to save before the ongoing damage. And again, you lament that the "poor ranger" only benefits if he attacks multiple targets (for a paltry 2d10+4 without taking his +1d8 quarry bonus into account). Seems to me, coming in second or third place in damage when all you're doing is damage (while your allies's powers have riders) is worth noting. It's also worth noting that the wizard's spells don't even affect multiple targets unless they're adjacent (the exception is scorching burst, which inarguably sacrifices damage output in order to affect a 3x3 area). Having said all that, who said the wizard would suck at single-target combat? I just said other classes would be more valuable. [/QUOTE]
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Different classes still get different HP: why?
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