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General Tabletop Discussion
*Dungeons & Dragons
Different Damage Die Sizes for Weaponry
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<blockquote data-quote="Steampunkette" data-source="post: 8309811" data-attributes="member: 6796468"><p>I dunno what to tell you, Umbran.</p><p></p><p>Outside of big tables (6+ players) there's usually only one person who uses a two-handed weapon or none. A Barbarian or Fighter type with a big sword or hammer, then the spellcaster(s), skill-user, and support person. Occasionally you get two of a kind, but it's rarely going to be two big fighter types taking the place of one of the other roles in a typical party. Even if there are two, one's probably going to dual-wield or go with sword and board or archery to differentiate themself from the other fighty.</p><p></p><p>But by the same token, every time you add a spell to a character class, or a new subclass, or a feat, or something else like that you're creating it for one player at the table, nine times out of ten, 'cause players generally try to spread out on styles and roles.</p><p></p><p>Just instead of only having a choice between d10, d12, or 2d6 weapon they'd also get d6+d4, or d8+d4 as options for rolling damage for their character's weapon attacks, just to add variety. Maybe even 3d4 if you wanna be crazy with it.</p><p></p><p>Though in retrospect... d8/d4 would make Great Weapon Fighting Style pretty attractive to a Half-Orc. Sure they'd miss out on the d4 part of the crit... but 3d8+2d4 rerolling 1s and 2s is pretty great compared to 5d6 rerolling the same.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8309811, member: 6796468"] I dunno what to tell you, Umbran. Outside of big tables (6+ players) there's usually only one person who uses a two-handed weapon or none. A Barbarian or Fighter type with a big sword or hammer, then the spellcaster(s), skill-user, and support person. Occasionally you get two of a kind, but it's rarely going to be two big fighter types taking the place of one of the other roles in a typical party. Even if there are two, one's probably going to dual-wield or go with sword and board or archery to differentiate themself from the other fighty. But by the same token, every time you add a spell to a character class, or a new subclass, or a feat, or something else like that you're creating it for one player at the table, nine times out of ten, 'cause players generally try to spread out on styles and roles. Just instead of only having a choice between d10, d12, or 2d6 weapon they'd also get d6+d4, or d8+d4 as options for rolling damage for their character's weapon attacks, just to add variety. Maybe even 3d4 if you wanna be crazy with it. Though in retrospect... d8/d4 would make Great Weapon Fighting Style pretty attractive to a Half-Orc. Sure they'd miss out on the d4 part of the crit... but 3d8+2d4 rerolling 1s and 2s is pretty great compared to 5d6 rerolling the same. [/QUOTE]
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Different Damage Die Sizes for Weaponry
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