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General Tabletop Discussion
*Pathfinder & Starfinder
Different flavor genasi w/o level adjustment
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<blockquote data-quote="Jeph" data-source="post: 1125003" data-attributes="member: 6738"><p>I suggest using the PHB races as a base, and working off of that. Since the Elf is the least quirky of them that has an amalgam of little modificiations, I think it's the best choice for this purpose. Along the lines of...</p><p></p><p>AIR GENASI</p><p>• +2 Dexterity, -2 Strength</p><p>• Medium-Size</p><p>• Base Speed 30'</p><p>• +2 racial bonus against electricity and sonic spells and effects</p><p>• Darkvision 60'</p><p>• Feather Fall 1/day as a Sorcerer with a caster level equal to their HD. This ability is only available to Air Genasi with an Intelligence of at least 11</p><p>• +2 Racial bonus on Jump, Tumble, and Knowledge (Any 1) checks</p><p>• Hold breath for 1/2 normal time.</p><p>• Automatic Languages: Common, Auran</p><p>• Favored Class: Rogue</p><p></p><p>Basically, we trade -2 Con for -2 Str, swich the bonus against Enchantments with one usable against Sonic and Electricity effects, trade Low-Light Vision for Darkvision, traded the proficencies for Feather Fall, and switched the racial skill bonuses. Poor pulminary stamina is added since Darkvision outclasses Low Light Vision and a spell can be more useful than a proficency. The same thing can be done for the other Genasi types. Trade-offs tend to result in less deviance from the power baseline.</p></blockquote><p></p>
[QUOTE="Jeph, post: 1125003, member: 6738"] I suggest using the PHB races as a base, and working off of that. Since the Elf is the least quirky of them that has an amalgam of little modificiations, I think it's the best choice for this purpose. Along the lines of... AIR GENASI • +2 Dexterity, -2 Strength • Medium-Size • Base Speed 30' • +2 racial bonus against electricity and sonic spells and effects • Darkvision 60' • Feather Fall 1/day as a Sorcerer with a caster level equal to their HD. This ability is only available to Air Genasi with an Intelligence of at least 11 • +2 Racial bonus on Jump, Tumble, and Knowledge (Any 1) checks • Hold breath for 1/2 normal time. • Automatic Languages: Common, Auran • Favored Class: Rogue Basically, we trade -2 Con for -2 Str, swich the bonus against Enchantments with one usable against Sonic and Electricity effects, trade Low-Light Vision for Darkvision, traded the proficencies for Feather Fall, and switched the racial skill bonuses. Poor pulminary stamina is added since Darkvision outclasses Low Light Vision and a spell can be more useful than a proficency. The same thing can be done for the other Genasi types. Trade-offs tend to result in less deviance from the power baseline. [/QUOTE]
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Different flavor genasi w/o level adjustment
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