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Different flavors of healing
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<blockquote data-quote="Lyxen" data-source="post: 8377708" data-attributes="member: 7032025"><p>This is a very interesting post, and I feel that you have really captured the essence of hit points and healings, at least in the way I understand that as well.</p><p></p><p>That being said, one thing I like about 5e in general and hit points in particular is that they are a very quick and simple way to record something cinematic which, in terms of movies/books of the genre only corresponds to "can he continue to fight or not", and actually not much more.</p><p></p><p>It's fast, streamlined, as simple as can be and still extremely effective, which is why, despite the interest that your post aroused in me, I don't want to encourage you to dig into that into more detail. Yes, it's not that logical that morale healing is affected by constitution, or that all types of healing heal all types of wounds the same way.</p><p></p><p>But although it would add more crunch to the game, it's not at all an objective for me, and it would only slow down the game enormously for what I feel is little benefit, so good luck with your question, It's just that I don't feel like making any suggestions at all... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Lyxen, post: 8377708, member: 7032025"] This is a very interesting post, and I feel that you have really captured the essence of hit points and healings, at least in the way I understand that as well. That being said, one thing I like about 5e in general and hit points in particular is that they are a very quick and simple way to record something cinematic which, in terms of movies/books of the genre only corresponds to "can he continue to fight or not", and actually not much more. It's fast, streamlined, as simple as can be and still extremely effective, which is why, despite the interest that your post aroused in me, I don't want to encourage you to dig into that into more detail. Yes, it's not that logical that morale healing is affected by constitution, or that all types of healing heal all types of wounds the same way. But although it would add more crunch to the game, it's not at all an objective for me, and it would only slow down the game enormously for what I feel is little benefit, so good luck with your question, It's just that I don't feel like making any suggestions at all... :D [/QUOTE]
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Different flavors of healing
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