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Different flavors of healing
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<blockquote data-quote="Minigiant" data-source="post: 8378378" data-attributes="member: 63508"><p>You forgot Time Magic</p><p></p><p style="margin-left: 20px">In my Urban Magic ruleset, these are the types of healing magics</p><p></p><ul> <li data-xf-list-type="ul"><strong>Transmutation and Transformation healing: </strong>You transform the body to another healed version of itself.<ul> <li data-xf-list-type="ul">Pro: Simple</li> <li data-xf-list-type="ul">Pro: Cheap</li> <li data-xf-list-type="ul">Con: Must directly compete with any magic on the person (hard to heal accursed or magic resistant)</li> <li data-xf-list-type="ul">Con: Caster must know knowledge of anatomy equal to the severity of damage.</li> <li data-xf-list-type="ul">Con: Very inefficient at healing mental damage.</li> </ul></li> <li data-xf-list-type="ul"><strong>Morale Healing:</strong>You cause the body and mind to ignore injuries<ul> <li data-xf-list-type="ul">Pro: Very Cheap</li> <li data-xf-list-type="ul">Pro: Can be boosted with illusions or enchantments</li> <li data-xf-list-type="ul">Con: DOESN'T ACTUALLY HEAL PHYSICAL INJURIES.</li> </ul></li> <li data-xf-list-type="ul"><strong>Chronomagical healing: </strong>You accelerate natural healing or revert the body to post injury states<ul> <li data-xf-list-type="ul">Pro: Require no knowledge of medicine whatsover</li> <li data-xf-list-type="ul">Pro: Can heal "anything" with enough magic</li> <li data-xf-list-type="ul">Con: Can't heal injuries born with</li> <li data-xf-list-type="ul">Con: Accelerated natural healing lowers lifespan</li> <li data-xf-list-type="ul">Con: Body reversion requires a healed body state and causes some memory loss.</li> <li data-xf-list-type="ul">Con: HANDS UP! THIS IS THE TIME POLICE! BANG BANG! ZAP! ZAP!</li> </ul></li> <li data-xf-list-type="ul"><strong>Invigoration:</strong>You restore stamina directly to the body to keep up top level defense<ul> <li data-xf-list-type="ul">Pro: Best healing for fighters</li> <li data-xf-list-type="ul">Pro: Comes with natural buffs</li> <li data-xf-list-type="ul">Con: Worse healing for non-fighters</li> <li data-xf-list-type="ul">Con: DOESN'T ACTUALLY HEAL PHYSICAL INJURIES.</li> </ul></li> <li data-xf-list-type="ul"><strong>Luck Healing: </strong>You stop all incoming damage via luck back probability<ul> <li data-xf-list-type="ul">Pro: lol Immunity to damage</li> <li data-xf-list-type="ul">Pro: OP</li> <li data-xf-list-type="ul">Con: Expensive as a top class escort</li> <li data-xf-list-type="ul">Con: DOESN'T ACTUALLY HEAL PHYSICAL INJURIES.</li> </ul></li> <li data-xf-list-type="ul"><strong>Life Magic: </strong>Everything else and a combination of all of the above<ul> <li data-xf-list-type="ul">Pro: Zero side effect</li> <li data-xf-list-type="ul">Pro: Zero restrictions</li> <li data-xf-list-type="ul">Con: Zero additional bonuses</li> </ul></li> </ul></blockquote><p></p>
[QUOTE="Minigiant, post: 8378378, member: 63508"] You forgot Time Magic [INDENT]In my Urban Magic ruleset, these are the types of healing magics[/INDENT] [LIST] [*][B]Transmutation and Transformation healing: [/B]You transform the body to another healed version of itself. [LIST] [*]Pro: Simple [*]Pro: Cheap [*]Con: Must directly compete with any magic on the person (hard to heal accursed or magic resistant) [*]Con: Caster must know knowledge of anatomy equal to the severity of damage. [*]Con: Very inefficient at healing mental damage. [/LIST] [*][B]Morale Healing:[/B]You cause the body and mind to ignore injuries [LIST] [*]Pro: Very Cheap [*]Pro: Can be boosted with illusions or enchantments [*]Con: DOESN'T ACTUALLY HEAL PHYSICAL INJURIES. [/LIST] [*][B]Chronomagical healing: [/B]You accelerate natural healing or revert the body to post injury states [LIST] [*]Pro: Require no knowledge of medicine whatsover [*]Pro: Can heal "anything" with enough magic [*]Con: Can't heal injuries born with [*]Con: Accelerated natural healing lowers lifespan [*]Con: Body reversion requires a healed body state and causes some memory loss. [*]Con: HANDS UP! THIS IS THE TIME POLICE! BANG BANG! ZAP! ZAP! [/LIST] [*][B]Invigoration:[/B]You restore stamina directly to the body to keep up top level defense [LIST] [*]Pro: Best healing for fighters [*]Pro: Comes with natural buffs [*]Con: Worse healing for non-fighters [*]Con: DOESN'T ACTUALLY HEAL PHYSICAL INJURIES. [/LIST] [*][B]Luck Healing: [/B]You stop all incoming damage via luck back probability [LIST] [*]Pro: lol Immunity to damage [*]Pro: OP [*]Con: Expensive as a top class escort [*]Con: DOESN'T ACTUALLY HEAL PHYSICAL INJURIES. [/LIST] [*][B]Life Magic: [/B]Everything else and a combination of all of the above [LIST] [*]Pro: Zero side effect [*]Pro: Zero restrictions [*]Con: Zero additional bonuses [/LIST] [/LIST] [/QUOTE]
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