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Different mannerism and morality in your campaign worlds
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<blockquote data-quote="haakon1" data-source="post: 6190789" data-attributes="member: 25619"><p>I agree that's fun and interesting. Conflict is good.</p><p></p><p></p><p></p><p>The only alignment that seems to face that issue is the paladin, and it hasn't been a problem in games where I've played or been the DM. Generally, people only play the paladin (which is actually my favorite class) because they WANT to play a paladin. If you don't want to be LG, play something else.</p><p></p><p>When there's doubt about whether an action would violate the code, I'm happy to have a player ask me OOC, and the answer has always been "no, that's fine". The last time that I can remember, it was about whether it was OK to chase down an enemy who was escaping. I think the issue was the player thinking "doesn't seem chivalrous", whereas from my POV -- as the voice of God in the game -- the enemy was possibly going to get more enemies to fight the righteous party, and was certainly opposing the forces of Law & Order to the best of his ability (the PC's thought they were fighting goblin bandits, but they were actually fighting an advance party of the Red Hand army), so killing him if he wouldn't surrender was fair enough -- no violation of a moral rule that I could see.</p><p></p><p>As for the famous "be Lawful or be Good" dilemma's, I'd say "greatest good to the greatest number" is the decider, and I'm not going to have the gods revoke a paladinhood because somebody made the best choice possible in a tough situation. Paladins are special, after all. The gods choose them for a reason, and mean them to stay paladins.</p></blockquote><p></p>
[QUOTE="haakon1, post: 6190789, member: 25619"] I agree that's fun and interesting. Conflict is good. The only alignment that seems to face that issue is the paladin, and it hasn't been a problem in games where I've played or been the DM. Generally, people only play the paladin (which is actually my favorite class) because they WANT to play a paladin. If you don't want to be LG, play something else. When there's doubt about whether an action would violate the code, I'm happy to have a player ask me OOC, and the answer has always been "no, that's fine". The last time that I can remember, it was about whether it was OK to chase down an enemy who was escaping. I think the issue was the player thinking "doesn't seem chivalrous", whereas from my POV -- as the voice of God in the game -- the enemy was possibly going to get more enemies to fight the righteous party, and was certainly opposing the forces of Law & Order to the best of his ability (the PC's thought they were fighting goblin bandits, but they were actually fighting an advance party of the Red Hand army), so killing him if he wouldn't surrender was fair enough -- no violation of a moral rule that I could see. As for the famous "be Lawful or be Good" dilemma's, I'd say "greatest good to the greatest number" is the decider, and I'm not going to have the gods revoke a paladinhood because somebody made the best choice possible in a tough situation. Paladins are special, after all. The gods choose them for a reason, and mean them to stay paladins. [/QUOTE]
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