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Different Paths: Shadow Dancer Rogue
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<blockquote data-quote="doctorbadwolf" data-source="post: 7791861" data-attributes="member: 6704184"><p>I do still like the Bladesong as a basis for the Shadow Dance. I think we've got enough to put together a full writeup. I'm still recovering from surgery, but I'll see what I can do today or tomorrow. And then I'll consider a Shadow Hand subclass. I like the idea, but I think it merits level 3 foundation of a subclass status, and I don't think there is room for it and shadow dance in the same subclass at level 3, unless we nerf shadow dance.</p><p></p><p>About weapons.</p><p>The weapons don't exist without the weapons list. The weapons list tells you what each weapon is. You can't define any weapon without putting in the list. The ammunition property doesn't come into this anywhere, for any reason. The feat directly and explicitly references "ranged weapons" for the -5/+10 benefit. A weapon is only a ranged weapon if it is a weapon listed as a Ranged Weapon.</p><p></p><p>The Weapons table shows which weapons are melee weapons, and which are ranged weapons. That is what the rule is. Ranged weapons have XYZ rules, and here's a table showing which weapons are ranged weapons. The table is part of the rules. It's not just a visualization. The descriptive text above it even says, "The Weapons table shows the most common weapons used in the worlds of D&D, their price and weight, the damage deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged." That means two things. First, that each weapon has a classification of either melee or ranged. An object doesn't go from melee weapon to ranged weapon depending on how it's used. Second, it sets up the table as showing what those classifications are. </p><p></p><p>This means that a dagger is a melee weapon, while a dart is a ranged weapon. You can throw darts at -5/+10 all day, because they are ranged weapons.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7791861, member: 6704184"] I do still like the Bladesong as a basis for the Shadow Dance. I think we've got enough to put together a full writeup. I'm still recovering from surgery, but I'll see what I can do today or tomorrow. And then I'll consider a Shadow Hand subclass. I like the idea, but I think it merits level 3 foundation of a subclass status, and I don't think there is room for it and shadow dance in the same subclass at level 3, unless we nerf shadow dance. About weapons. The weapons don't exist without the weapons list. The weapons list tells you what each weapon is. You can't define any weapon without putting in the list. The ammunition property doesn't come into this anywhere, for any reason. The feat directly and explicitly references "ranged weapons" for the -5/+10 benefit. A weapon is only a ranged weapon if it is a weapon listed as a Ranged Weapon. The Weapons table shows which weapons are melee weapons, and which are ranged weapons. That is what the rule is. Ranged weapons have XYZ rules, and here's a table showing which weapons are ranged weapons. The table is part of the rules. It's not just a visualization. The descriptive text above it even says, "The Weapons table shows the most common weapons used in the worlds of D&D, their price and weight, the damage deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged." That means two things. First, that each weapon has a classification of either melee or ranged. An object doesn't go from melee weapon to ranged weapon depending on how it's used. Second, it sets up the table as showing what those classifications are. This means that a dagger is a melee weapon, while a dart is a ranged weapon. You can throw darts at -5/+10 all day, because they are ranged weapons. [/QUOTE]
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