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General Tabletop Discussion
*TTRPGs General
Different philosophies concerning Rules Heavy and Rule Light RPGs.
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<blockquote data-quote="payn" data-source="post: 9589694" data-attributes="member: 90374"><p>I dont think its black and white as you say. I think folks lean into systems for what they offer, but its not perfect. In this thread we have seen folks who like rules heavy because they like engaging in the mechanics of the system. For some, its to provide a stricter sense of simulation, for others they dont want simulation at all. For some, more rules takes the burden of rulings off the GM and players so they can just get into the game. Vagueness allows creativity, but it also allows confusion and disunity. There are upsides and downsides to each. What really matters most, is how folks play together that will impact which one is best for them and their needs. </p><p></p><p>I like both types and switch up my expectations according to what im playing and the goals of playing that game. Often, folks prefer one or other and try to cram that square peg through a round hole. Which is why you often see arguments form based on how to play RPGs generally, when they ought to be talking about it specifically in that instance. YMMV.</p></blockquote><p></p>
[QUOTE="payn, post: 9589694, member: 90374"] I dont think its black and white as you say. I think folks lean into systems for what they offer, but its not perfect. In this thread we have seen folks who like rules heavy because they like engaging in the mechanics of the system. For some, its to provide a stricter sense of simulation, for others they dont want simulation at all. For some, more rules takes the burden of rulings off the GM and players so they can just get into the game. Vagueness allows creativity, but it also allows confusion and disunity. There are upsides and downsides to each. What really matters most, is how folks play together that will impact which one is best for them and their needs. I like both types and switch up my expectations according to what im playing and the goals of playing that game. Often, folks prefer one or other and try to cram that square peg through a round hole. Which is why you often see arguments form based on how to play RPGs generally, when they ought to be talking about it specifically in that instance. YMMV. [/QUOTE]
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