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General Tabletop Discussion
*TTRPGs General
Different philosophies concerning Rules Heavy and Rule Light RPGs.
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<blockquote data-quote="Ruin Explorer" data-source="post: 9599103" data-attributes="member: 18"><p>Yes.</p><p></p><p>These people exist. You may wish they did not (especially after playing with them), but they do exist.</p><p></p><p>The more common kind of irritating inconsistency is when DMs really wildly change DCs for no apparent reason, and can't explain their reasoning well if asked about it. Or DMs who are very inconsistent about what calls for a roll. Like, the general rule of thumb is you call for a roll when failure would matter, but I've played with DMs who sometimes just demand roll after roll after roll for no apparent reason, and then at other times, everything goes on one roll. One guy I played with, literally ever sentence we said to this relatively-neutral NPC who wanted to hire us (literally came to us to hire us), the DM made us "roll Diplomacy". I pointed out that:</p><p></p><p>A) Diplomacy isn't a thing in 5E, do you mean Persuasion? They're different in how they're applied.</p><p></p><p>B) Even if you do, we weren't trying to persuade him of anything at all, we were literally asking him questions!</p><p></p><p>And it was unclear what we were even rolling for because <em>he</em> was trying to hire <em>us</em>, so like, what were the consequences of failure?</p><p></p><p>Later in the same adventure, we wanted to negotiate with some official, and we'd come ready to actually RP that out, and make arguments, and probably be forced to roll "Diplomacy" (sigh) a bunch of times, but, nope, suddenly it's one roll. </p><p></p><p>The same DM really just pulled DCs out of his ass too, even in cases where 5E had a clear procedure for setting the DC, or it was a fixed DC.</p><p></p><p></p><p>I've never seen a player talk about "consistency" with that sort of thing, so I am somewhat skeptical you have. I have seen players moan that they didn't know a monster would do that, but the word "consistency" or even the implication of it hasn't really been a thing. Usually they want to be able to find out <em>why</em> that happen, but that's a bit different.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9599103, member: 18"] Yes. These people exist. You may wish they did not (especially after playing with them), but they do exist. The more common kind of irritating inconsistency is when DMs really wildly change DCs for no apparent reason, and can't explain their reasoning well if asked about it. Or DMs who are very inconsistent about what calls for a roll. Like, the general rule of thumb is you call for a roll when failure would matter, but I've played with DMs who sometimes just demand roll after roll after roll for no apparent reason, and then at other times, everything goes on one roll. One guy I played with, literally ever sentence we said to this relatively-neutral NPC who wanted to hire us (literally came to us to hire us), the DM made us "roll Diplomacy". I pointed out that: A) Diplomacy isn't a thing in 5E, do you mean Persuasion? They're different in how they're applied. B) Even if you do, we weren't trying to persuade him of anything at all, we were literally asking him questions! And it was unclear what we were even rolling for because [I]he[/I] was trying to hire [I]us[/I], so like, what were the consequences of failure? Later in the same adventure, we wanted to negotiate with some official, and we'd come ready to actually RP that out, and make arguments, and probably be forced to roll "Diplomacy" (sigh) a bunch of times, but, nope, suddenly it's one roll. The same DM really just pulled DCs out of his ass too, even in cases where 5E had a clear procedure for setting the DC, or it was a fixed DC. I've never seen a player talk about "consistency" with that sort of thing, so I am somewhat skeptical you have. I have seen players moan that they didn't know a monster would do that, but the word "consistency" or even the implication of it hasn't really been a thing. Usually they want to be able to find out [I]why[/I] that happen, but that's a bit different. [/QUOTE]
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