Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Different philosophies concerning Rules Heavy and Rule Light RPGs.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9619199"><p>I don't read acceptance as agreement, and I don't think there is a point in being a jerk about any of this when there is disagreement. But there is only so much one can do to decipher what a person silently not enjoying a campaign is thinking. All for having conversations, all for looking for cues. But I also don't want to feel like this is a daycare or something where the GM is constantly supposed to be checking in to make sure everyone is 100% happy with everything all the time. Maybe it is just my personality, but if I am at a table and not enjoying myself, I will even get up in the middle of a session and excuse myself politely (especially if there something that makes me physically uncomfortable like smoking for example). And if a player tells me they don't like something, I absolutely don't take offenses and won't try to convince them. I have lots of gamer friends who like some things I like but not others. For instance I have one friend who can't stand rules light games, and on the occasions when he plays rules light I am running I appreciate his presence but don't expect it. I have another who just can't stand D&D. I love D&D and would like to run it more, but most of my players aren't really into it. And one player would just tell me if I wanted to run it, thanks but I am just done playing D&D. Which is totally fine. Game groups get more dysfunctional when people make accommodations they aren't really willing to make, or when they pretend nothing is a problem, when it is. </p><p></p><p>I will also say I tend to seek out gamers that are all pretty relaxed about things. We'll kind of play anything and by any style, and just adjust to the GM and their preferred system. And if we are really not interested, we'll sit out a game or campaign. If people are going to bring drama to the table over this kind of stuff, they are gamers I would rather not game with</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9619199"] I don't read acceptance as agreement, and I don't think there is a point in being a jerk about any of this when there is disagreement. But there is only so much one can do to decipher what a person silently not enjoying a campaign is thinking. All for having conversations, all for looking for cues. But I also don't want to feel like this is a daycare or something where the GM is constantly supposed to be checking in to make sure everyone is 100% happy with everything all the time. Maybe it is just my personality, but if I am at a table and not enjoying myself, I will even get up in the middle of a session and excuse myself politely (especially if there something that makes me physically uncomfortable like smoking for example). And if a player tells me they don't like something, I absolutely don't take offenses and won't try to convince them. I have lots of gamer friends who like some things I like but not others. For instance I have one friend who can't stand rules light games, and on the occasions when he plays rules light I am running I appreciate his presence but don't expect it. I have another who just can't stand D&D. I love D&D and would like to run it more, but most of my players aren't really into it. And one player would just tell me if I wanted to run it, thanks but I am just done playing D&D. Which is totally fine. Game groups get more dysfunctional when people make accommodations they aren't really willing to make, or when they pretend nothing is a problem, when it is. I will also say I tend to seek out gamers that are all pretty relaxed about things. We'll kind of play anything and by any style, and just adjust to the GM and their preferred system. And if we are really not interested, we'll sit out a game or campaign. If people are going to bring drama to the table over this kind of stuff, they are gamers I would rather not game with [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Different philosophies concerning Rules Heavy and Rule Light RPGs.
Top