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Different player types hogging the spotlight?
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<blockquote data-quote="cougent" data-source="post: 3819875" data-attributes="member: 48665"><p>I had a similar problem in my group when they first started. Of the 5 regulars, 3 had played before and 2 of them were definite hack first talk later types. They tended to dominate the others and essentially coerced them into following suit. This was a real problem for me since I am not a hack and slash DM. I did not want to just hammer them that they were not "playing right" or anything like that, so I set out to "train" them to play differently.</p><p></p><p>I used several of the items listed above, letters in treasure, cryptic notes found on dead bodies that only the dead body could decrypt, and for the most stubborn 2 whose favorite saying became "bring it on!"... I did. They came up against a party and went for their usual attack first tactic only to be beaten in initiative. After the ensuing TPK in one round they were all sitting there in total silence and completely stunned. Essentially I just had the group (they were not even an evil group, just competition) do to them what they always did to others. After discussing it for a while, I engineered a way back for them through the aid of a benevolent high level NPC, and they did learn the lesson and began to think first... then attack second and talk third, but they continued to improve over the years and became quite intuitive later on.</p></blockquote><p></p>
[QUOTE="cougent, post: 3819875, member: 48665"] I had a similar problem in my group when they first started. Of the 5 regulars, 3 had played before and 2 of them were definite hack first talk later types. They tended to dominate the others and essentially coerced them into following suit. This was a real problem for me since I am not a hack and slash DM. I did not want to just hammer them that they were not "playing right" or anything like that, so I set out to "train" them to play differently. I used several of the items listed above, letters in treasure, cryptic notes found on dead bodies that only the dead body could decrypt, and for the most stubborn 2 whose favorite saying became "bring it on!"... I did. They came up against a party and went for their usual attack first tactic only to be beaten in initiative. After the ensuing TPK in one round they were all sitting there in total silence and completely stunned. Essentially I just had the group (they were not even an evil group, just competition) do to them what they always did to others. After discussing it for a while, I engineered a way back for them through the aid of a benevolent high level NPC, and they did learn the lesson and began to think first... then attack second and talk third, but they continued to improve over the years and became quite intuitive later on. [/QUOTE]
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