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Different player types hogging the spotlight?
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<blockquote data-quote="BeauNiddle" data-source="post: 3820247" data-attributes="member: 836"><p>I agree with this.</p><p></p><p>If the players are already complaining they can't keep up with the plots then throwing more in-game activities at them isn't going to help.</p><p></p><p>Talk to the player, ask him to dial it back. If he does then offer him some nice simple straight forward encounters to let him get his bloodlust / showing off out of his system. Having a session of deep roleplaying, plot points and pure discussion with a 'random bandit attack' part way through is fine and wont break the mood.</p><p></p><p>If you want the player to get involved more in roleplaying then throw a few fans his way. At the next bar have people asking for stories of how he defeated the evil menance that has been threatening them for ages, etc. REWARD him for fighting, don't penalize him for having (what he considers) fun.</p><p></p><p>I fear that sending bounty hunters after him is going to do little but teach him to leave no witnesses.</p></blockquote><p></p>
[QUOTE="BeauNiddle, post: 3820247, member: 836"] I agree with this. If the players are already complaining they can't keep up with the plots then throwing more in-game activities at them isn't going to help. Talk to the player, ask him to dial it back. If he does then offer him some nice simple straight forward encounters to let him get his bloodlust / showing off out of his system. Having a session of deep roleplaying, plot points and pure discussion with a 'random bandit attack' part way through is fine and wont break the mood. If you want the player to get involved more in roleplaying then throw a few fans his way. At the next bar have people asking for stories of how he defeated the evil menance that has been threatening them for ages, etc. REWARD him for fighting, don't penalize him for having (what he considers) fun. I fear that sending bounty hunters after him is going to do little but teach him to leave no witnesses. [/QUOTE]
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