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Different take on the Dragoon
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<blockquote data-quote="Verision" data-source="post: 4388302" data-attributes="member: 72236"><p><strong>At-Will Powers and Heroic Teir Exploits</strong></p><p></p><p><span style="color: white"><span style="font-size: 12px"><strong>At-Will Exploits</strong></span></span></p><p> </p><p><span style="color: white"><strong>Leap</strong></span></p><p><span style="color: white">You Leap through the air and land on your enemy, ramming your spear down his gullet.</span></p><p><span style="color: white"><strong>At-Will Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Dragoon Jump</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength Modifier damage</span></p><p><span style="color: white">Increase damage to 2[W] + Strength Modifier damage at 21st level.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Lunge</strong></span></p><p><span style="color: white">You extend your entire body and jab a distant foe with your spear.</span></p><p><span style="color: white"><strong>At-Will Martial, Spear or Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee (Special)</span></p><p><span style="color: white"><strong>Special</strong>: You gain reach 2 with the spear for this attack.</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W]</span></p><p><span style="color: white">Increase to 2[W] at 21st Level.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Throw</strong></span></p><p><span style="color: white">You leap straight up into the air and throw your javelin at a distant enemy. </span></p><p><span style="color: white"><strong>At-Will Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Javelin</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage</span></p><p><span style="color: white">Increase to 2[W] + Strength modifier damage at 21st level</span></p><p> </p><p> </p><p><span style="color: white"><strong>Toss</strong></span></p><p><span style="color: white">You hop backwards and toss a javelin at a near enemy.</span></p><p><span style="color: white"><strong>At-Will Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Ranged 2</span></p><p><span style="color: white"><strong>Special</strong>: Shift one square away from the target before making the attack. This attack does not provoke AoO from the target (in the case of threatening reach).</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy </span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage</span></p><p><span style="color: white">Increase to 2[W] + Strength modifier damage at 21st level. </span></p><p> </p><p> </p><p> </p><p><span style="color: white"><span style="font-size: 12px"><strong>Level 1 Encounter Exploits</strong></span></span></p><p> </p><p><span style="color: white"><strong>Butt Sweep</strong></span></p><p><span style="color: white">You sweep your enemy off his feet with the butt of you spear.</span></p><p><span style="color: white"><strong>Encounter Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage and the target is knocked prone</span></p><p> </p><p> </p><p><span style="color: white"><strong>Butt Smash</strong></span></p><p><span style="color: white">You fake a thrust from your spear, then twist to smash the butt of you spear into your enemies face.</span></p><p><span style="color: white"><strong>Encounter Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. Fort</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage and the target is dazed until the end of your next turn.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Double Throw</strong></span></p><p><span style="color: white">You leap into the air and throw two spears at two of your enemies.</span></p><p><span style="color: white"><strong>Encounter Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Javelin</span></p><p><span style="color: white"><strong>Target</strong>: One or Two Enemies</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC (one for each thrown javelin)</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage</span></p><p> </p><p> </p><p><span style="color: white"><strong>Staggering Throw</strong></span></p><p><span style="color: white">You leap into the air and throw a javelin at you enemy's legs.</span></p><p><span style="color: white"><strong>Encounter Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Javelin</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage and one ally of your choosing gains combat advantage against the target until the end of your next turn. </span></p><p> </p><p><span style="color: white"><span style="font-size: 12px"><strong>Level 1 Daily Exploits</strong></span></span></p><p> </p><p><span style="color: white"><strong>Thrust</strong></span></p><p><span style="color: white">You hop forward and thrust your spear into your enemy with all the force you can muster.</span></p><p><span style="color: white"><strong>Daily Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage</span></p><p><span style="color: white"><strong>Special</strong>: You can shift one square before making the attack. </span></p><p> </p><p> </p><p><span style="color: white"><strong>Repelling Strike</strong></span></p><p><span style="color: white">You strike your enemy with your spear and push them back.</span></p><p><span style="color: white"><strong>Daily Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage and the target is pushed 1 square. </span></p><p> </p><p> </p><p><span style="color: white"><strong>Double Throw</strong></span></p><p><span style="color: white">You make two small hops while throwing two javelins.</span></p><p><span style="color: white"><strong>Daily Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Javelin</span></p><p><span style="color: white"><strong>Target</strong>: One or Two enemies</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC, one attack per throw</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength Modifier damage</span></p><p><span style="color: white"><strong>Special</strong>: You can shift two squares while using this power. You can shift before or after any attack and you can split the shift. (Ex1: Shift, throw, throw, shift. Ex2: Throw, shift, throw, shift.)</span></p><p> </p><p> </p><p><span style="color: white"><strong>Healing Strike</strong></span></p><p><span style="color: white">You strike your enemy while calling on your backup reserves.</span></p><p><span style="color: white"><strong>Daily Martial</strong>, Spear or Javelin</span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee or Javelin</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage and you can spend a healing surge.</span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-size: 12px">Level 2 Utility Exploits</span></strong></span></p><p> </p><p><span style="color: white"><strong>Long Jump</strong></span></p><p><span style="color: white">You use your superior jumping power to leave your enemies behind.</span></p><p><span style="color: white">Encounter Martial</span></p><p><span style="color: white">Move Range: Personal</span></p><p><span style="color: white">Effect: Make a long jump as if you had a running start and rolled a 10 on your Athletics check. You may shift this many squares.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Escaping Jump</strong></span></p><p><span style="color: white">You use your superior jumping power to leap out of the way of an attack at the last moment</span></p><p><span style="color: white"><strong>Encounter Martial</strong></span></p><p><span style="color: white"><strong>Immediate Interrupt Range</strong>: Personal</span></p><p><span style="color: white"><strong>Trigger</strong>: An enemy makes a melee or ranged attack that targets only you and hits.</span></p><p><span style="color: white"><strong>Effect</strong>: Shift one square and take half damage from the attack that hit you (round down). </span></p><p> </p><p> </p><p><span style="color: white"><strong>Dragoon Roar</strong></span></p><p><span style="color: white">You thrust your spear into the air and bellow your war cry, bringing your adrenaline to the boiling point.</span></p><p><span style="color: white"><strong>Daily Healing</strong></span></p><p><span style="color: white"><strong>Minor Range</strong>: Personal</span></p><p><span style="color: white"><strong>Effect</strong>: Gain 2d6 + con modifier temporary hit points. </span></p><p> </p><p><span style="color: white"><strong><span style="font-size: 12px">Level 3 Encounter Exploits</span></strong></span></p><p> </p><p><span style="color: white"><strong>Storm of Stabs</strong></span></p><p><span style="color: white">You repeatedly thrust your spear into your enemy.</span></p><p><span style="color: white"><strong>Encounter</strong> <strong>Martial</strong>, Spear</span></p><p><span style="color: white"><strong>Standard</strong> <strong>Action</strong> <strong>Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength-2 vs. AC, three attacks</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] damage per attack. </span></p><p> </p><p> </p><p><span style="color: white"><strong>Spinning Spear</strong></span></p><p><span style="color: white">You spin your spear in your hands, fending off your foes.</span></p><p><span style="color: white"><strong>Encounter Martial</strong>, <strong>Spear or Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Close Burst 1</span></p><p><span style="color: white"><strong>Target</strong>: All enemies in range.</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. Fort</span></p><p><span style="color: white"><strong>Hit</strong>: Strength modifier damage </span></p><p><span style="color: white"><strong>Effect</strong>: You gain a power bonus to your AC and Ref defenses equal to your Strength modifier until the end of your next turn.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Spinning Javelin</strong></span></p><p><span style="color: white">You spin quickly in a circle and send your javelin spinning off towards your enemy.</span></p><p><span style="color: white"><strong>Encounter Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Ranged 5</span></p><p><span style="color: white"><strong>Target</strong>: One enemy in range</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. Ref</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage and the target is knocked prone. </span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-size: 12px">Level 5 Daily Exploits</span></strong></span></p><p> </p><p><span style="color: white"><strong>Leaping Blast</strong></span></p><p><span style="color: white">You leap towards your enemies and blast the ground around you when you strike</span></p><p><span style="color: white"><strong>Daily Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Dragoon Jump Burst 1 </span></p><p><span style="color: white"><strong>Target</strong>: All targets in burst</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage</span></p><p><span style="color: white"><strong>Note</strong>: If you use 'Ruthless Spears' with this attack, the extra damage only applies to one target.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Leaping Throw</strong></span></p><p><span style="color: white">You leap into the air and loose your javelin. 8 phantom javelins split from the primary and pelts your enemies.</span></p><p><span style="color: white"><strong>Daily Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Area</strong>: Burst 1 within 10 squares</span></p><p><span style="color: white"><strong>Target</strong>: All targets in burst</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage</span></p><p><span style="color: white"><strong>Note</strong>: If you use 'Ruthless Spears' with this attack, the extra damage only applies to one target.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Spear Kata</strong></span></p><p><span style="color: white">You start walking through the forms of katas you were taught, oh so long ago. Your thrusts and blocks are so perfectly timed it looks like they were planned out in advance.</span></p><p><span style="color: white"><strong>Daily Stance, Martial</strong></span></p><p><span style="color: white"><strong>Minor Action Personal</strong></span></p><p><span style="color: white"><strong>Effect</strong>: Until the end of the encounter, you gain an aura 1. All enemies in the aura take a -2 penalty to attack rolls and all enemies starting their turn in the aura take Strength modifier damage.</span></p><p> </p><p><span style="color: white"><strong><span style="font-size: 12px">Level 6 Utility Exploits</span></strong></span></p><p> </p><p><span style="color: white"><strong>Jumpy Mother</strong></span></p><p><span style="color: white">Your senses are finely tuned to the point that you jump into battle before you know that trouble is about.</span></p><p><span style="color: white"><strong>Daily Martial, Spear or Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Free Action</strong></span></p><p><span style="color: white"><strong>Effect</strong>: If, at the start of a battle, there is an enemy within range of one of your At-Will powers, then you can use that At-Will power as if you had a surprise round. </span></p><p> </p><p> </p><p><span style="color: white"><strong>Spear Block</strong></span></p><p><span style="color: white">You raise your spear in front of your face at the last second, trying to block an oncoming attack.</span></p><p><span style="color: white"><strong>Daily Martial, Spear</strong></span></p><p><span style="color: white"><strong>Immediate Interrupt Personal</strong></span></p><p><span style="color: white"><strong>Trigger</strong>: You are hit by an attack.</span></p><p><span style="color: white"><strong>Effect</strong>: You gain a +4 power bonus to the defense targeted by the triggering attack. If the attack would no longer hit you, then you take no damage. Otherwise, you take half damage from the attack.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Spear Vault</strong></span></p><p><span style="color: white">You use your spear to aid your already superior jumping abilities.</span></p><p><span style="color: white"><strong>Encounter Martial, Spear</strong></span></p><p><span style="color: white"><strong>Move Action Personal</strong></span></p><p><span style="color: white"><strong>Effect</strong>: Make a long jump as if you had a running start and rolled a 15 on your Athletics check; you can shift this number of squares. If you take a running start, then make the long jump as if you had rolled a 20 on your Athletics check.</span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-size: 12px">Level 7 Encounter Exploits</span></strong></span></p><p> </p><p><span style="color: white"><strong>Knee Strike</strong></span></p><p><span style="color: white">You stab you enemy with your spear and then whip the butt of your spear against your enemy's knee.</span></p><p><span style="color: white"><strong>Encounter Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage and the target is immobilized until the end of your next turn.</span></p><p><span style="color: white">Aftereffect: Target is slowed (save ends).</span></p><p> </p><p> </p><p><span style="color: white"><strong>Armour Strike</strong></span></p><p><span style="color: white">You throw your javelin with all the precision you can muster and embed the javelin in a weak spot in your enemy's armour.</span></p><p><span style="color: white"><strong>Encounter Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Javelin</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. Ref</span></p><p><span style="color: white"><strong>Hit</strong>: 1[W] + Strength modifier damage and the target takes a penalty to AC and Ref equal to your Strength modifier (save ends).</span></p><p> </p><p> </p><p><span style="color: white"><strong>Twisting Strike</strong></span></p><p><span style="color: white">You stab your spear into your enemy and twist the haft, ripping the wound open.</span></p><p><span style="color: white"><strong>Encounter Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage and make a secondary attack.</span></p><p><span style="color: white"><strong>Secondary Attack:</strong> Strength vs. Fort</span></p><p><span style="color: white"><strong>Hit</strong>: The target takes ongoing 5 bleed damage (save ends). </span></p><p> </p><p> </p><p><span style="color: white"><strong>Heavy Throw</strong></span></p><p><span style="color: white">You throw a javelin with all you power.</span></p><p><span style="color: white"><strong>Encounter Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Ranged 10</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy </span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage and the target is pushed 1 square. </span></p><p> </p><p><span style="color: white"><span style="font-size: 12px"><strong>Level 9 Daily Exploits</strong></span></span></p><p> </p><p><span style="color: white"><strong>Bounding Throw</strong></span></p><p><span style="color: white">You leap through the air, throwing javelins as you go.</span></p><p><span style="color: white"><strong>Daily Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Javelin</span></p><p><span style="color: white"><strong>Target</strong>: One or Two Enemies</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. Ac, two attacks</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage per attack</span></p><p><span style="color: white"><strong>Special</strong>: You can move a number of squares equal to your Dragoon Jump distance. The attack can be made at any point during the movement. </span></p><p> </p><p> </p><p><span style="color: white"><strong>Get Outta My Face</strong></span></p><p><span style="color: white">You hurl your javelin down the gullet of an enemy who is standing in your face. </span></p><p><span style="color: white"><strong>Daily Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Ranged 1</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 3[W] + Strength modifier damage and the target is pushed one square.</span></p><p><span style="color: white"><strong>Special</strong>: You do not provoke AoO from the target on this attack. </span></p><p> </p><p> </p><p><span style="color: white"><strong>Great Heave</strong></span></p><p><span style="color: white">You ram your spear into your enemy's gut and flip him over your head.</span></p><p><span style="color: white"><strong>Daily Martial, Spear</strong></span></p><p><span style="color: white"><strong>Standard Action Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 3[W] + Strength modifier damage and the enemy lands prone in the square on the opposite side of you from where it started. </span></p><p> </p><p> </p><p><span style="color: white"><strong>Stab Spring</strong></span></p><p><span style="color: white">You ram your spear into your enemy's gut and flip yourself over his head.</span></p><p><span style="color: white"><strong>Daily Martial, Spear</strong></span></p><p><span style="color: white"><strong>Move Action Range</strong>: Melee</span></p><p><span style="color: white"><strong>Target</strong>: One Enemy</span></p><p><span style="color: white"><strong>Attack</strong>: Strength vs. AC</span></p><p><span style="color: white"><strong>Hit</strong>: 2[W] + Strength modifier damage and you shift to any square adjacent to the target. </span></p><p> </p><p><span style="color: white"><strong><span style="font-size: 12px">Level 10 Utility Exploits</span></strong></span></p><p> </p><p><span style="color: white"><strong>Great Balance</strong></span></p><p><span style="color: white">You use your spear to help balance, like a tight rope walker using a pole.</span></p><p><span style="color: white"><strong>Encounter Martial, Spear or Javelin</strong></span></p><p><span style="color: white"><strong>Move Action Personal</strong></span></p><p><span style="color: white"><strong>Effect</strong>: You automatically succeed on a balance (Acrobatics) check as long as you have 2' of free space on either side of you, and you can move at your normal speed.</span></p><p> </p><p> </p><p><span style="color: white"><strong>Great Climb</strong></span></p><p><span style="color: white">You jump towards a wall, ram your spear into the wall, and swing up on top of it.</span></p><p><span style="color: white"><strong>Encounter Martial, Spear or Javelin</strong></span></p><p><span style="color: white"><strong>Move Action Personal</strong></span></p><p><span style="color: white"><strong>Effect</strong>: You jump at a surface and ram your spear into that surface up to 15' in the air and climb on top of the spear. </span></p><p><span style="color: white"><strong>Special</strong>: If you jump off of the spear, make the Athletics check as if you had a running start. </span></p><p><span style="color: white"><strong>Special II</strong>: You can remove the spear from the surface as a move action. Treat the resulting fall as if it were 15' shorter than it was. (It takes a Strength check of 20 for anyone other than the Dragoon to remove the spear from the surface).</span></p><p> </p><p> </p><p><span style="color: white"><strong>Quick Vault</strong></span></p><p><span style="color: white">You take a small hop and push yourself off of the ground with your spear.</span></p><p><span style="color: white"><strong>Daily Martial, Spear or Martial, Javelin</strong></span></p><p><span style="color: white"><strong>Minor Action Personal</strong></span></p><p><span style="color: white"><strong>Effect</strong>: Shift 4 squares </span></p></blockquote><p></p>
[QUOTE="Verision, post: 4388302, member: 72236"] [b]At-Will Powers and Heroic Teir Exploits[/b] [COLOR=white][SIZE=3][B]At-Will Exploits[/B][/SIZE][/COLOR] [COLOR=white][B]Leap[/B][/COLOR] [COLOR=white]You Leap through the air and land on your enemy, ramming your spear down his gullet.[/COLOR] [COLOR=white][B]At-Will Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Dragoon Jump[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength Modifier damage[/COLOR] [COLOR=white]Increase damage to 2[W] + Strength Modifier damage at 21st level.[/COLOR] [COLOR=white][B]Lunge[/B][/COLOR] [COLOR=white]You extend your entire body and jab a distant foe with your spear.[/COLOR] [COLOR=white][B]At-Will Martial, Spear or Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee (Special)[/COLOR] [COLOR=white][B]Special[/B]: You gain reach 2 with the spear for this attack.[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 1[W][/COLOR] [COLOR=white]Increase to 2[W] at 21st Level.[/COLOR] [COLOR=white][B]Throw[/B][/COLOR] [COLOR=white]You leap straight up into the air and throw your javelin at a distant enemy. [/COLOR] [COLOR=white][B]At-Will Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Javelin[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage[/COLOR] [COLOR=white]Increase to 2[W] + Strength modifier damage at 21st level[/COLOR] [COLOR=white][B]Toss[/B][/COLOR] [COLOR=white]You hop backwards and toss a javelin at a near enemy.[/COLOR] [COLOR=white][B]At-Will Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Ranged 2[/COLOR] [COLOR=white][B]Special[/B]: Shift one square away from the target before making the attack. This attack does not provoke AoO from the target (in the case of threatening reach).[/COLOR] [COLOR=white][B]Target[/B]: One Enemy [/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage[/COLOR] [COLOR=white]Increase to 2[W] + Strength modifier damage at 21st level. [/COLOR] [COLOR=white][SIZE=3][B]Level 1 Encounter Exploits[/B][/SIZE][/COLOR] [COLOR=white][B]Butt Sweep[/B][/COLOR] [COLOR=white]You sweep your enemy off his feet with the butt of you spear.[/COLOR] [COLOR=white][B]Encounter Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage and the target is knocked prone[/COLOR] [COLOR=white][B]Butt Smash[/B][/COLOR] [COLOR=white]You fake a thrust from your spear, then twist to smash the butt of you spear into your enemies face.[/COLOR] [COLOR=white][B]Encounter Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. Fort[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage and the target is dazed until the end of your next turn.[/COLOR] [COLOR=white][B]Double Throw[/B][/COLOR] [COLOR=white]You leap into the air and throw two spears at two of your enemies.[/COLOR] [COLOR=white][B]Encounter Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Javelin[/COLOR] [COLOR=white][B]Target[/B]: One or Two Enemies[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC (one for each thrown javelin)[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage[/COLOR] [COLOR=white][B]Staggering Throw[/B][/COLOR] [COLOR=white]You leap into the air and throw a javelin at you enemy's legs.[/COLOR] [COLOR=white][B]Encounter Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Javelin[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage and one ally of your choosing gains combat advantage against the target until the end of your next turn. [/COLOR] [COLOR=white][SIZE=3][B]Level 1 Daily Exploits[/B][/SIZE][/COLOR] [COLOR=white][B]Thrust[/B][/COLOR] [COLOR=white]You hop forward and thrust your spear into your enemy with all the force you can muster.[/COLOR] [COLOR=white][B]Daily Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage[/COLOR] [COLOR=white][B]Special[/B]: You can shift one square before making the attack. [/COLOR] [COLOR=white][B]Repelling Strike[/B][/COLOR] [COLOR=white]You strike your enemy with your spear and push them back.[/COLOR] [COLOR=white][B]Daily Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage and the target is pushed 1 square. [/COLOR] [COLOR=white][B]Double Throw[/B][/COLOR] [COLOR=white]You make two small hops while throwing two javelins.[/COLOR] [COLOR=white][B]Daily Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Javelin[/COLOR] [COLOR=white][B]Target[/B]: One or Two enemies[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC, one attack per throw[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength Modifier damage[/COLOR] [COLOR=white][B]Special[/B]: You can shift two squares while using this power. You can shift before or after any attack and you can split the shift. (Ex1: Shift, throw, throw, shift. Ex2: Throw, shift, throw, shift.)[/COLOR] [COLOR=white][B]Healing Strike[/B][/COLOR] [COLOR=white]You strike your enemy while calling on your backup reserves.[/COLOR] [COLOR=white][B]Daily Martial[/B], Spear or Javelin[/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee or Javelin[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage and you can spend a healing surge.[/COLOR] [COLOR=white][B][SIZE=3]Level 2 Utility Exploits[/SIZE][/B][/COLOR] [COLOR=white][B]Long Jump[/B][/COLOR] [COLOR=white]You use your superior jumping power to leave your enemies behind.[/COLOR] [COLOR=white]Encounter Martial[/COLOR] [COLOR=white]Move Range: Personal[/COLOR] [COLOR=white]Effect: Make a long jump as if you had a running start and rolled a 10 on your Athletics check. You may shift this many squares.[/COLOR] [COLOR=white][B]Escaping Jump[/B][/COLOR] [COLOR=white]You use your superior jumping power to leap out of the way of an attack at the last moment[/COLOR] [COLOR=white][B]Encounter Martial[/B][/COLOR] [COLOR=white][B]Immediate Interrupt Range[/B]: Personal[/COLOR] [COLOR=white][B]Trigger[/B]: An enemy makes a melee or ranged attack that targets only you and hits.[/COLOR] [COLOR=white][B]Effect[/B]: Shift one square and take half damage from the attack that hit you (round down). [/COLOR] [COLOR=white][B]Dragoon Roar[/B][/COLOR] [COLOR=white]You thrust your spear into the air and bellow your war cry, bringing your adrenaline to the boiling point.[/COLOR] [COLOR=white][B]Daily Healing[/B][/COLOR] [COLOR=white][B]Minor Range[/B]: Personal[/COLOR] [COLOR=white][B]Effect[/B]: Gain 2d6 + con modifier temporary hit points. [/COLOR] [COLOR=white][B][SIZE=3]Level 3 Encounter Exploits[/SIZE][/B][/COLOR] [COLOR=white][B]Storm of Stabs[/B][/COLOR] [COLOR=white]You repeatedly thrust your spear into your enemy.[/COLOR] [COLOR=white][B]Encounter[/B] [B]Martial[/B], Spear[/COLOR] [COLOR=white][B]Standard[/B] [B]Action[/B] [B]Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength-2 vs. AC, three attacks[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] damage per attack. [/COLOR] [COLOR=white][B]Spinning Spear[/B][/COLOR] [COLOR=white]You spin your spear in your hands, fending off your foes.[/COLOR] [COLOR=white][B]Encounter Martial[/B], [B]Spear or Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Close Burst 1[/COLOR] [COLOR=white][B]Target[/B]: All enemies in range.[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. Fort[/COLOR] [COLOR=white][B]Hit[/B]: Strength modifier damage [/COLOR] [COLOR=white][B]Effect[/B]: You gain a power bonus to your AC and Ref defenses equal to your Strength modifier until the end of your next turn.[/COLOR] [COLOR=white][B]Spinning Javelin[/B][/COLOR] [COLOR=white]You spin quickly in a circle and send your javelin spinning off towards your enemy.[/COLOR] [COLOR=white][B]Encounter Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Ranged 5[/COLOR] [COLOR=white][B]Target[/B]: One enemy in range[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. Ref[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage and the target is knocked prone. [/COLOR] [COLOR=white][B][SIZE=3]Level 5 Daily Exploits[/SIZE][/B][/COLOR] [COLOR=white][B]Leaping Blast[/B][/COLOR] [COLOR=white]You leap towards your enemies and blast the ground around you when you strike[/COLOR] [COLOR=white][B]Daily Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Dragoon Jump Burst 1 [/COLOR] [COLOR=white][B]Target[/B]: All targets in burst[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage[/COLOR] [COLOR=white][B]Note[/B]: If you use 'Ruthless Spears' with this attack, the extra damage only applies to one target.[/COLOR] [COLOR=white][B]Leaping Throw[/B][/COLOR] [COLOR=white]You leap into the air and loose your javelin. 8 phantom javelins split from the primary and pelts your enemies.[/COLOR] [COLOR=white][B]Daily Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Area[/B]: Burst 1 within 10 squares[/COLOR] [COLOR=white][B]Target[/B]: All targets in burst[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage[/COLOR] [COLOR=white][B]Note[/B]: If you use 'Ruthless Spears' with this attack, the extra damage only applies to one target.[/COLOR] [COLOR=white][B]Spear Kata[/B][/COLOR] [COLOR=white]You start walking through the forms of katas you were taught, oh so long ago. Your thrusts and blocks are so perfectly timed it looks like they were planned out in advance.[/COLOR] [COLOR=white][B]Daily Stance, Martial[/B][/COLOR] [COLOR=white][B]Minor Action Personal[/B][/COLOR] [COLOR=white][B]Effect[/B]: Until the end of the encounter, you gain an aura 1. All enemies in the aura take a -2 penalty to attack rolls and all enemies starting their turn in the aura take Strength modifier damage.[/COLOR] [COLOR=white][B][SIZE=3]Level 6 Utility Exploits[/SIZE][/B][/COLOR] [COLOR=white][B]Jumpy Mother[/B][/COLOR] [COLOR=white]Your senses are finely tuned to the point that you jump into battle before you know that trouble is about.[/COLOR] [COLOR=white][B]Daily Martial, Spear or Martial, Javelin[/B][/COLOR] [COLOR=white][B]Free Action[/B][/COLOR] [COLOR=white][B]Effect[/B]: If, at the start of a battle, there is an enemy within range of one of your At-Will powers, then you can use that At-Will power as if you had a surprise round. [/COLOR] [COLOR=white][B]Spear Block[/B][/COLOR] [COLOR=white]You raise your spear in front of your face at the last second, trying to block an oncoming attack.[/COLOR] [COLOR=white][B]Daily Martial, Spear[/B][/COLOR] [COLOR=white][B]Immediate Interrupt Personal[/B][/COLOR] [COLOR=white][B]Trigger[/B]: You are hit by an attack.[/COLOR] [COLOR=white][B]Effect[/B]: You gain a +4 power bonus to the defense targeted by the triggering attack. If the attack would no longer hit you, then you take no damage. Otherwise, you take half damage from the attack.[/COLOR] [COLOR=white][B]Spear Vault[/B][/COLOR] [COLOR=white]You use your spear to aid your already superior jumping abilities.[/COLOR] [COLOR=white][B]Encounter Martial, Spear[/B][/COLOR] [COLOR=white][B]Move Action Personal[/B][/COLOR] [COLOR=white][B]Effect[/B]: Make a long jump as if you had a running start and rolled a 15 on your Athletics check; you can shift this number of squares. If you take a running start, then make the long jump as if you had rolled a 20 on your Athletics check.[/COLOR] [COLOR=white][B][SIZE=3]Level 7 Encounter Exploits[/SIZE][/B][/COLOR] [COLOR=white][B]Knee Strike[/B][/COLOR] [COLOR=white]You stab you enemy with your spear and then whip the butt of your spear against your enemy's knee.[/COLOR] [COLOR=white][B]Encounter Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage and the target is immobilized until the end of your next turn.[/COLOR] [COLOR=white]Aftereffect: Target is slowed (save ends).[/COLOR] [COLOR=white][B]Armour Strike[/B][/COLOR] [COLOR=white]You throw your javelin with all the precision you can muster and embed the javelin in a weak spot in your enemy's armour.[/COLOR] [COLOR=white][B]Encounter Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Javelin[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. Ref[/COLOR] [COLOR=white][B]Hit[/B]: 1[W] + Strength modifier damage and the target takes a penalty to AC and Ref equal to your Strength modifier (save ends).[/COLOR] [COLOR=white][B]Twisting Strike[/B][/COLOR] [COLOR=white]You stab your spear into your enemy and twist the haft, ripping the wound open.[/COLOR] [COLOR=white][B]Encounter Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage and make a secondary attack.[/COLOR] [COLOR=white][B]Secondary Attack:[/B] Strength vs. Fort[/COLOR] [COLOR=white][B]Hit[/B]: The target takes ongoing 5 bleed damage (save ends). [/COLOR] [COLOR=white][B]Heavy Throw[/B][/COLOR] [COLOR=white]You throw a javelin with all you power.[/COLOR] [COLOR=white][B]Encounter Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Ranged 10[/COLOR] [COLOR=white][B]Target[/B]: One Enemy [/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage and the target is pushed 1 square. [/COLOR] [COLOR=white][SIZE=3][B]Level 9 Daily Exploits[/B][/SIZE][/COLOR] [COLOR=white][B]Bounding Throw[/B][/COLOR] [COLOR=white]You leap through the air, throwing javelins as you go.[/COLOR] [COLOR=white][B]Daily Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Javelin[/COLOR] [COLOR=white][B]Target[/B]: One or Two Enemies[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. Ac, two attacks[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage per attack[/COLOR] [COLOR=white][B]Special[/B]: You can move a number of squares equal to your Dragoon Jump distance. The attack can be made at any point during the movement. [/COLOR] [COLOR=white][B]Get Outta My Face[/B][/COLOR] [COLOR=white]You hurl your javelin down the gullet of an enemy who is standing in your face. [/COLOR] [COLOR=white][B]Daily Martial, Javelin[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Ranged 1[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 3[W] + Strength modifier damage and the target is pushed one square.[/COLOR] [COLOR=white][B]Special[/B]: You do not provoke AoO from the target on this attack. [/COLOR] [COLOR=white][B]Great Heave[/B][/COLOR] [COLOR=white]You ram your spear into your enemy's gut and flip him over your head.[/COLOR] [COLOR=white][B]Daily Martial, Spear[/B][/COLOR] [COLOR=white][B]Standard Action Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 3[W] + Strength modifier damage and the enemy lands prone in the square on the opposite side of you from where it started. [/COLOR] [COLOR=white][B]Stab Spring[/B][/COLOR] [COLOR=white]You ram your spear into your enemy's gut and flip yourself over his head.[/COLOR] [COLOR=white][B]Daily Martial, Spear[/B][/COLOR] [COLOR=white][B]Move Action Range[/B]: Melee[/COLOR] [COLOR=white][B]Target[/B]: One Enemy[/COLOR] [COLOR=white][B]Attack[/B]: Strength vs. AC[/COLOR] [COLOR=white][B]Hit[/B]: 2[W] + Strength modifier damage and you shift to any square adjacent to the target. [/COLOR] [COLOR=white][B][SIZE=3]Level 10 Utility Exploits[/SIZE][/B][/COLOR] [COLOR=white][B]Great Balance[/B][/COLOR] [COLOR=white]You use your spear to help balance, like a tight rope walker using a pole.[/COLOR] [COLOR=white][B]Encounter Martial, Spear or Javelin[/B][/COLOR] [COLOR=white][B]Move Action Personal[/B][/COLOR] [COLOR=white][B]Effect[/B]: You automatically succeed on a balance (Acrobatics) check as long as you have 2' of free space on either side of you, and you can move at your normal speed.[/COLOR] [COLOR=white][B]Great Climb[/B][/COLOR] [COLOR=white]You jump towards a wall, ram your spear into the wall, and swing up on top of it.[/COLOR] [COLOR=white][B]Encounter Martial, Spear or Javelin[/B][/COLOR] [COLOR=white][B]Move Action Personal[/B][/COLOR] [COLOR=white][B]Effect[/B]: You jump at a surface and ram your spear into that surface up to 15' in the air and climb on top of the spear. [/COLOR] [COLOR=white][B]Special[/B]: If you jump off of the spear, make the Athletics check as if you had a running start. [/COLOR] [COLOR=white][B]Special II[/B]: You can remove the spear from the surface as a move action. Treat the resulting fall as if it were 15' shorter than it was. (It takes a Strength check of 20 for anyone other than the Dragoon to remove the spear from the surface).[/COLOR] [COLOR=white][B]Quick Vault[/B][/COLOR] [COLOR=white]You take a small hop and push yourself off of the ground with your spear.[/COLOR] [COLOR=white][B]Daily Martial, Spear or Martial, Javelin[/B][/COLOR] [COLOR=white][B]Minor Action Personal[/B][/COLOR] [COLOR=white][B]Effect[/B]: Shift 4 squares [/COLOR] [/QUOTE]
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