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General Tabletop Discussion
*Pathfinder & Starfinder
Different XP progressions as a means of class balance?
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<blockquote data-quote="steeldragons" data-source="post: 5834745" data-attributes="member: 92511"><p>While I cannot say I know anyone who went made with the pre-3e mode of multi-classing...I cannot say it is not possible someone did. Provign a direct correlation might be difficult for the psychiatrists, though.</p><p></p><p></p><p></p><p>I would not think so, no.</p><p></p><p></p><p></p><p>Why would such a chart be necessary?</p><p></p><p>This is the class you are playing, when you hit "next level" for that class, go on up to the next level of that.</p><p></p><p>Everyone/thing/class starts at 1st. Option 1) Split XP, as gained, evenly among all classes. Option 2) DM alots XP as appropriate for the amonut of time/use spent in a particular class. (IOW, Spend all of your time in armor and swinging swords and cast a spell once! 95% of your XP goes to your Ftr levels not your MU)...Option 3)</p><p></p><p>You go up in whatever class you were last playing. At "level up" you can switch classes to apply XP toward.</p><p></p><p>If you are a "Mage 1/Ranger 6/Thief 2", then your next XP is getting to 3rd in Thief. So you have skills as a 3rd level Thief...not a 9th level "character."</p><p></p><p>Say...since I would NEVER allow/say you are casting as a 9th level MU either...you then,"turn back to your roots and again take up the study of the arcane", i.e. want to get to Mage 2. Your next XPs are all going to that.</p><p></p><p>This is "difficult"? Confusing? Makes following tables "too much trouble"?</p><p></p><p></p><p></p><p>How could/would you need more than 1 page to list a table of XP?</p><p></p><p></p><p></p><p>This, I very much agree with.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5834745, member: 92511"] While I cannot say I know anyone who went made with the pre-3e mode of multi-classing...I cannot say it is not possible someone did. Provign a direct correlation might be difficult for the psychiatrists, though. I would not think so, no. Why would such a chart be necessary? This is the class you are playing, when you hit "next level" for that class, go on up to the next level of that. Everyone/thing/class starts at 1st. Option 1) Split XP, as gained, evenly among all classes. Option 2) DM alots XP as appropriate for the amonut of time/use spent in a particular class. (IOW, Spend all of your time in armor and swinging swords and cast a spell once! 95% of your XP goes to your Ftr levels not your MU)...Option 3) You go up in whatever class you were last playing. At "level up" you can switch classes to apply XP toward. If you are a "Mage 1/Ranger 6/Thief 2", then your next XP is getting to 3rd in Thief. So you have skills as a 3rd level Thief...not a 9th level "character." Say...since I would NEVER allow/say you are casting as a 9th level MU either...you then,"turn back to your roots and again take up the study of the arcane", i.e. want to get to Mage 2. Your next XPs are all going to that. This is "difficult"? Confusing? Makes following tables "too much trouble"? How could/would you need more than 1 page to list a table of XP? This, I very much agree with. [/QUOTE]
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Different XP progressions as a means of class balance?
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