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General Tabletop Discussion
*Pathfinder & Starfinder
Different XP progressions as a means of class balance?
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<blockquote data-quote="tlantl" data-source="post: 5835143" data-attributes="member: 55225"><p>Yes but the thing is I'd have to suffer a 50% xp penalty and there would be no way I'd be on par with either the fighter or thief were there any in the party I was in. As it works out, and you'd know this if you ever played 1e or 2e, you wouldn't be so far behind that it really hurt, but either of the single classed character's would be that much better than you. My friends and I played using this style of multiclassing for nearly 20 years before some yo-yo decided he had a better way to do things. A system that was so broken that when they decided to trash the thing for a new version multiclassing became virtually nonexistent. </p><p></p><p>I'm no expert on 4e rules but I've read enough on these forums to know that, that method of multiclassing a character in no way resembles anything that came before. </p><p></p><p>As for in party power balance, I'm not sure it matters. It certainly doesn't for me, but I like to play eccentric builds that are more likely to be able to do a lot of things even if the character can't do them extremely well. I'm all good with being in a party where I can't compete in a fight with the fighter, find traps as well as the cleric or rogue, and have no problem leaving the wizard behind when he blows all of his spells on one or two encounters.</p><p></p><p>The sad part is it's hard to find anyone who wants to DM a game so I wind up having to play henchmen hirelings and monsters all of the time. The good thing about that is I never sit around being bored.</p></blockquote><p></p>
[QUOTE="tlantl, post: 5835143, member: 55225"] Yes but the thing is I'd have to suffer a 50% xp penalty and there would be no way I'd be on par with either the fighter or thief were there any in the party I was in. As it works out, and you'd know this if you ever played 1e or 2e, you wouldn't be so far behind that it really hurt, but either of the single classed character's would be that much better than you. My friends and I played using this style of multiclassing for nearly 20 years before some yo-yo decided he had a better way to do things. A system that was so broken that when they decided to trash the thing for a new version multiclassing became virtually nonexistent. I'm no expert on 4e rules but I've read enough on these forums to know that, that method of multiclassing a character in no way resembles anything that came before. As for in party power balance, I'm not sure it matters. It certainly doesn't for me, but I like to play eccentric builds that are more likely to be able to do a lot of things even if the character can't do them extremely well. I'm all good with being in a party where I can't compete in a fight with the fighter, find traps as well as the cleric or rogue, and have no problem leaving the wizard behind when he blows all of his spells on one or two encounters. The sad part is it's hard to find anyone who wants to DM a game so I wind up having to play henchmen hirelings and monsters all of the time. The good thing about that is I never sit around being bored. [/QUOTE]
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Different XP progressions as a means of class balance?
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