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General Tabletop Discussion
*Pathfinder & Starfinder
Different XP progressions as a means of class balance?
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<blockquote data-quote="Dausuul" data-source="post: 5835669" data-attributes="member: 58197"><p>This completely misunderstands the goal of game balance. A well-balanced game is not one where all <em>outcomes</em> are identical; it is one where all participants have <em>the same chance to achieve the same outcomes given the same level of skill</em>. Two identical characters are perfectly balanced by definition. The flip of a fair coin is balanced, even though every flip ends in total victory for one player and utter defeat for the other. Balance has nothing to do with the degree that chance and skill affect the outcome; balance is what's left after you subtract the impact of chance and skill.</p><p></p><p>Your concept of "balance" precludes player decisions from having any impact on the game at all. As far as I know, nobody wants such a system and nobody is seeking to create one.</p><p></p><p></p><p></p><p>Another ludicrous idea that nobody wants and nobody is trying to achieve. Of course characters of different levels are going to have different amounts of power! That's the whole point of levels!</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5835669, member: 58197"] This completely misunderstands the goal of game balance. A well-balanced game is not one where all [I]outcomes[/I] are identical; it is one where all participants have [I]the same chance to achieve the same outcomes given the same level of skill[/I]. Two identical characters are perfectly balanced by definition. The flip of a fair coin is balanced, even though every flip ends in total victory for one player and utter defeat for the other. Balance has nothing to do with the degree that chance and skill affect the outcome; balance is what's left after you subtract the impact of chance and skill. Your concept of "balance" precludes player decisions from having any impact on the game at all. As far as I know, nobody wants such a system and nobody is seeking to create one. Another ludicrous idea that nobody wants and nobody is trying to achieve. Of course characters of different levels are going to have different amounts of power! That's the whole point of levels! [/QUOTE]
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Different XP progressions as a means of class balance?
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