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Differing opinions about 5e
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<blockquote data-quote="Oofta" data-source="post: 7129206" data-attributes="member: 6801845"><p>I regularly do custom monsters, and don't underestimate the power of advantage that the gnolls get. Throw in reasonable tactics such as not attacking in fireball formation, have the bad guys show up in multiple waves and increase the numbers a bit. Upgrading monsters using the guidelines in the DMG is also pretty straightforward if you want to be official.</p><p></p><p>What may be a challenge for a novice group of 4 may not be a challenge for your group, and tactical play by the DM can make a huge difference. As an example, gnolls are supposed to be archer/snipers. So send in some low-level mooks to harass the PCs while the higher level gnolls snipe from cover getting advantage on their attacks. </p><p></p><p>There are many things a DM can do to increase the threat level, it's part of their job.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7129206, member: 6801845"] I regularly do custom monsters, and don't underestimate the power of advantage that the gnolls get. Throw in reasonable tactics such as not attacking in fireball formation, have the bad guys show up in multiple waves and increase the numbers a bit. Upgrading monsters using the guidelines in the DMG is also pretty straightforward if you want to be official. What may be a challenge for a novice group of 4 may not be a challenge for your group, and tactical play by the DM can make a huge difference. As an example, gnolls are supposed to be archer/snipers. So send in some low-level mooks to harass the PCs while the higher level gnolls snipe from cover getting advantage on their attacks. There are many things a DM can do to increase the threat level, it's part of their job. [/QUOTE]
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