Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
City of Greerson
The Seekers of Legend
Difficulty of challenges
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BSF" data-source="post: 2643803" data-attributes="member: 13098"><p>We don't use the experience system as based on the challenge ratings of creatures you fight. But that doesn't mean I set aside CRs completely. I do use them to eyeball challenges and difficulty of encounters. </p><p></p><p>The CR system has really been broken down and analyzed mathematically by a few folks. I'm glad for that since I don't much joy in those types of exercises. But I am happy to use their work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I don't check each and every encounter against you guys, but I do check on occasion. In particular, I have checked a lot of the encounters in the current module. </p><p></p><p>I have been questioning exactly how difficult of challenges I can expect the group to survive. There really isn't a right or wrong answer, but as the DM I need to know where the baseline. Particularly because I have some big events planned out. Assuming you live through the current adventure, there are a lot of events occurring in the game world. Several of them are things you have had an influence on. We are reaching a culmination point where some things are about to happen that the PCs might be interested in. When that occurs, you very well might choose to do something about them. </p><p></p><p>This module is meant as a preparatory step to help you guys prepare for some of these possibilities. The Seekers of Legend do not yet operate with the efficiency and lethality of Greerson's Glory. You have a completely different range of abilities and a different mix of players. Your strengths and weaknesses are different and you guys need to be aware of them as much as I am aware of them. </p><p></p><p>My goal is to give you guys believable, fun challenges where the threat of failure is very real. That way, the taste of success is something you guys know you earned and deserved. You should know that your actions have a lasting impact on the game world, There isn't a right or wrong resolution. There are actions and consequences. Sometimes you will deal with something that is a cakewalk. Sometimes you might get in over your head. But there will be several times when you are dealing with a challenge that is within your capacity to handle. </p><p></p><p>Mostly this is just commentary and my thoughts. But I thought you might find them interesting on some level. I suspect that the group as a whole considers the current adventure to be a bit difficult. It can be! But most of you should also think of this as the warm up. Much like the Impassable forest with all those damned ogres was a warm up. On a purely number crunching basis, let me point out the last two encounters and what the mathematical analysis says.</p><p></p><p>Wolverines - Should require 12% of party resources to defeat with a 94% chance of survival for the party.</p><p>Naga - Should require 23% of party resources to defeat with an 88% chance of survival for the party. </p><p></p><p>By the numbers, you should have expended around 35% of your total resources and have 65% left to deal with Nockmort. Remember that includes spells, HP, expendables, etc. </p><p></p><p>If you feel like you aren't at that point, stop and ask why. But more importantly stop and ask if you are having fun. The math is nice, but having fun is the important thing. I am watching this set of encounters to try to figure out what your baseline is so I can work on maintaining my goals of running a fun game.</p></blockquote><p></p>
[QUOTE="BSF, post: 2643803, member: 13098"] We don't use the experience system as based on the challenge ratings of creatures you fight. But that doesn't mean I set aside CRs completely. I do use them to eyeball challenges and difficulty of encounters. The CR system has really been broken down and analyzed mathematically by a few folks. I'm glad for that since I don't much joy in those types of exercises. But I am happy to use their work. :D I don't check each and every encounter against you guys, but I do check on occasion. In particular, I have checked a lot of the encounters in the current module. I have been questioning exactly how difficult of challenges I can expect the group to survive. There really isn't a right or wrong answer, but as the DM I need to know where the baseline. Particularly because I have some big events planned out. Assuming you live through the current adventure, there are a lot of events occurring in the game world. Several of them are things you have had an influence on. We are reaching a culmination point where some things are about to happen that the PCs might be interested in. When that occurs, you very well might choose to do something about them. This module is meant as a preparatory step to help you guys prepare for some of these possibilities. The Seekers of Legend do not yet operate with the efficiency and lethality of Greerson's Glory. You have a completely different range of abilities and a different mix of players. Your strengths and weaknesses are different and you guys need to be aware of them as much as I am aware of them. My goal is to give you guys believable, fun challenges where the threat of failure is very real. That way, the taste of success is something you guys know you earned and deserved. You should know that your actions have a lasting impact on the game world, There isn't a right or wrong resolution. There are actions and consequences. Sometimes you will deal with something that is a cakewalk. Sometimes you might get in over your head. But there will be several times when you are dealing with a challenge that is within your capacity to handle. Mostly this is just commentary and my thoughts. But I thought you might find them interesting on some level. I suspect that the group as a whole considers the current adventure to be a bit difficult. It can be! But most of you should also think of this as the warm up. Much like the Impassable forest with all those damned ogres was a warm up. On a purely number crunching basis, let me point out the last two encounters and what the mathematical analysis says. Wolverines - Should require 12% of party resources to defeat with a 94% chance of survival for the party. Naga - Should require 23% of party resources to defeat with an 88% chance of survival for the party. By the numbers, you should have expended around 35% of your total resources and have 65% left to deal with Nockmort. Remember that includes spells, HP, expendables, etc. If you feel like you aren't at that point, stop and ask why. But more importantly stop and ask if you are having fun. The math is nice, but having fun is the important thing. I am watching this set of encounters to try to figure out what your baseline is so I can work on maintaining my goals of running a fun game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
City of Greerson
The Seekers of Legend
Difficulty of challenges
Top