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<blockquote data-quote="guachi" data-source="post: 7089237" data-attributes="member: 6785802"><p>i had decided to lower starting stats in my next game to give everyone a feat (and that would be the only feat they'd ever have). I chose 14 13 12 11 10 9 as the array. In looking around the internet it turns out this uses the exact number of ability points (10) as can be found in the <a href="http://www.d20pfsrd.com/basics-ability-scores/ability-scores/" target="_blank">d20 PF SRD</a> for low fantasy campaigns.</p><p></p><p>It's like I reinvented the wheel, or something. I suggest going there and seeing how they do it.</p><p></p><p>In addition, I decided that instead of an ASI giving +2 to one score or +1 to two scores I'd give the players 3 ability score points to improve their base (before racial adjustment) score. The enables scores up to 13 (before adjustment) more cheaply but higher scores are more expensive.</p><p></p><p>I was contemplating giving the standard +2 or +1/+1 for the ASIs at level 6 for fighters and rogues and level 10 for fighters as those are competing with other classes getting some non-stat based ability.</p></blockquote><p></p>
[QUOTE="guachi, post: 7089237, member: 6785802"] i had decided to lower starting stats in my next game to give everyone a feat (and that would be the only feat they'd ever have). I chose 14 13 12 11 10 9 as the array. In looking around the internet it turns out this uses the exact number of ability points (10) as can be found in the [URL="http://www.d20pfsrd.com/basics-ability-scores/ability-scores/"]d20 PF SRD[/URL] for low fantasy campaigns. It's like I reinvented the wheel, or something. I suggest going there and seeing how they do it. In addition, I decided that instead of an ASI giving +2 to one score or +1 to two scores I'd give the players 3 ability score points to improve their base (before racial adjustment) score. The enables scores up to 13 (before adjustment) more cheaply but higher scores are more expensive. I was contemplating giving the standard +2 or +1/+1 for the ASIs at level 6 for fighters and rogues and level 10 for fighters as those are competing with other classes getting some non-stat based ability. [/QUOTE]
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