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General Tabletop Discussion
*TTRPGs General
Difficulty Table Confusion
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<blockquote data-quote="AngryMojo" data-source="post: 5334593" data-attributes="member: 83096"><p>The big thing to remember about that table is that it's a guideline, not a hard and fast rule. Instead of the same task getting more difficult as you level (and I've seen many people who interpret it as such), it's more like an idea of what the DC's will be based on who would have a difficult time with it.</p><p></p><p>For example, how about the endurance skill?</p><p>A mid-heroic tier character would have a moderate time with resisting the effects of a steaming jungle for a day. So this would be a moderate difficulty check. By the time that same character is a mid-paragon hero of nations, enduring the heat of a mere jungle is much easier, hence the same difficulty is now under the easy column. The jungle hasn't changed, the DC is still the same, but the PC has.</p><p></p><p>By mid-paragon, the character is now walking through the Plague Jungle of Marzobar, where bubonica is transmitted by mosquitos. For such a great hero, this is a moderate task, but for those heroic level characters getting too big for their britches, it's difficult to impossible. Same endurance DC's for each, but the characters doing it are different.</p><p></p><p>At epic levels, even the Plague Jungles of Marzobar are simple to endure, and that steaming jungle is downright trivial. Now Marzobar is an easy task, and the steaming jungle doesn't even require a roll due to it's trivial nature. Instead, a moderate task would be enduring the heat of the Ash Sea of Magma in the elemental chaos, where temperatures exceed 300 degrees and it rains liquid fire. For a demigod like a level 25 PC, this can be accomplished, but not always. That paragon hero of the realm will have a difficult time, living, and must make more breaks in cool climates to live. Heroic street heroes will be incinerated. Same DC all the way around, again.</p><p></p><p>That's what the table represents, it's what should be a challenge to what level character. I do hope this helps.</p></blockquote><p></p>
[QUOTE="AngryMojo, post: 5334593, member: 83096"] The big thing to remember about that table is that it's a guideline, not a hard and fast rule. Instead of the same task getting more difficult as you level (and I've seen many people who interpret it as such), it's more like an idea of what the DC's will be based on who would have a difficult time with it. For example, how about the endurance skill? A mid-heroic tier character would have a moderate time with resisting the effects of a steaming jungle for a day. So this would be a moderate difficulty check. By the time that same character is a mid-paragon hero of nations, enduring the heat of a mere jungle is much easier, hence the same difficulty is now under the easy column. The jungle hasn't changed, the DC is still the same, but the PC has. By mid-paragon, the character is now walking through the Plague Jungle of Marzobar, where bubonica is transmitted by mosquitos. For such a great hero, this is a moderate task, but for those heroic level characters getting too big for their britches, it's difficult to impossible. Same endurance DC's for each, but the characters doing it are different. At epic levels, even the Plague Jungles of Marzobar are simple to endure, and that steaming jungle is downright trivial. Now Marzobar is an easy task, and the steaming jungle doesn't even require a roll due to it's trivial nature. Instead, a moderate task would be enduring the heat of the Ash Sea of Magma in the elemental chaos, where temperatures exceed 300 degrees and it rains liquid fire. For a demigod like a level 25 PC, this can be accomplished, but not always. That paragon hero of the realm will have a difficult time, living, and must make more breaks in cool climates to live. Heroic street heroes will be incinerated. Same DC all the way around, again. That's what the table represents, it's what should be a challenge to what level character. I do hope this helps. [/QUOTE]
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