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Diff'rent Strokes: Barbarians and Varying Mechanics by Class
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5976898" data-attributes="member: 710"><p>The ideas (minus the superpoweredness*) sound interesting to me, though.</p><p></p><p>Barbarian is probably a little worse as a class name then Fighter. But I think that's just something we have to live with, so I can deal with it being its own class.</p><p></p><p>*) It's all a matter of power relation. I think it's fine if a Barbarian can call in a horde of warriors at high level, similar to how it's okay to summon some creatures. Less okay in my mind is the idea of outperforming the Ranger in outdoor survival related things. Equal ability is okay, maybe with the Ranger being the better tracker and hunter while the Barbarian better at fast and long-distance travel.</p><p></p><p><strong>Summon Barbarian Horde </strong>(Level 13 Barbarian Feature)</p><p><em>You contact local barbarian trades and rally them to your cause</em></p><p>The Barbarian can spend 7 Stamina to gather a force of warriors from clans. This may take several days, depending on the distance to the nearest barbarian tribes and clans. </p><p>Each day the Barbarian devotes to gathering his force, he must spend the Stamina. Once has gathered the force, he can direct it do his bidding, but each day they fight for his cause, he must also spend Stamina to retain control. The Horde consists of (Charisma + Strength + Constitution + Wisdom) (Score, not modifier) + class level levels of warriors (mooks), with the highest level not exceeding 7+STR or CHA (modifier) for any individual warrior). Should the Barbarian fall on the battlefield, he loses control of the Horde. He can spend (once concious again) to regain control, requiring 7 Stamina. </p><p>The Barbarian may still need to negoitate with the horde he gathers - they usually expect loot and treasure. He has advantage on all checks involving the negotiations.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5976898, member: 710"] The ideas (minus the superpoweredness*) sound interesting to me, though. Barbarian is probably a little worse as a class name then Fighter. But I think that's just something we have to live with, so I can deal with it being its own class. *) It's all a matter of power relation. I think it's fine if a Barbarian can call in a horde of warriors at high level, similar to how it's okay to summon some creatures. Less okay in my mind is the idea of outperforming the Ranger in outdoor survival related things. Equal ability is okay, maybe with the Ranger being the better tracker and hunter while the Barbarian better at fast and long-distance travel. [B]Summon Barbarian Horde [/B](Level 13 Barbarian Feature) [I]You contact local barbarian trades and rally them to your cause[/I] The Barbarian can spend 7 Stamina to gather a force of warriors from clans. This may take several days, depending on the distance to the nearest barbarian tribes and clans. Each day the Barbarian devotes to gathering his force, he must spend the Stamina. Once has gathered the force, he can direct it do his bidding, but each day they fight for his cause, he must also spend Stamina to retain control. The Horde consists of (Charisma + Strength + Constitution + Wisdom) (Score, not modifier) + class level levels of warriors (mooks), with the highest level not exceeding 7+STR or CHA (modifier) for any individual warrior). Should the Barbarian fall on the battlefield, he loses control of the Horde. He can spend (once concious again) to regain control, requiring 7 Stamina. The Barbarian may still need to negoitate with the horde he gathers - they usually expect loot and treasure. He has advantage on all checks involving the negotiations. [/QUOTE]
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Diff'rent Strokes: Barbarians and Varying Mechanics by Class
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