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Digging a hole
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<blockquote data-quote="Alzrius" data-source="post: 4576887" data-attributes="member: 8461"><p>As a tactic, my group has decided to construct some basic defenses when camping out in the wild. One such defense is to dig pits around where we bed down for the night. However, we're having a hard time figuring out how long doing so takes, and if it'd require any sort of check or die roll.</p><p></p><p>All I can find in the SRD about digging is the following, regarding cave-ins and collapses in dungeons:</p><p></p><p></p><p></p><p>This isn't very helpful for trying to figure out the rate at which a character with a shovel can dig a 10-foot hole in a 5-foot square area.</p><p></p><p>We're also considering camouflaging the pit, and putting in spikes as well. Presumably, at some point - probably when adding the camo and/or spikes - this will require the Craft (trapmaking) skill, which nobody has. I'm assuming that they'll just need to make an untrained Craft (trapmaking) check at that point, right?</p><p></p><p>EDIT: Another issue is creating cover around their encampment. Presuming they can use dirt from digging holes, how much (that is, how many 5-foot square, 10-foot deep holes' worth) of dirt and surrounding debris are necessary to create low obstacles for cover? How long would it take to make them for a 5-foot square (presumably it wouldn't take up the square, would it)?</p></blockquote><p></p>
[QUOTE="Alzrius, post: 4576887, member: 8461"] As a tactic, my group has decided to construct some basic defenses when camping out in the wild. One such defense is to dig pits around where we bed down for the night. However, we're having a hard time figuring out how long doing so takes, and if it'd require any sort of check or die roll. All I can find in the SRD about digging is the following, regarding cave-ins and collapses in dungeons: This isn't very helpful for trying to figure out the rate at which a character with a shovel can dig a 10-foot hole in a 5-foot square area. We're also considering camouflaging the pit, and putting in spikes as well. Presumably, at some point - probably when adding the camo and/or spikes - this will require the Craft (trapmaking) skill, which nobody has. I'm assuming that they'll just need to make an untrained Craft (trapmaking) check at that point, right? EDIT: Another issue is creating cover around their encampment. Presuming they can use dirt from digging holes, how much (that is, how many 5-foot square, 10-foot deep holes' worth) of dirt and surrounding debris are necessary to create low obstacles for cover? How long would it take to make them for a 5-foot square (presumably it wouldn't take up the square, would it)? [/QUOTE]
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