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<blockquote data-quote="LordEntrails" data-source="post: 7063038" data-attributes="member: 6804070"><p>My experience with digital is completely opposite of yours. I play in two groups, one traditional table top as a player. The other I DM with Fantasy Grounds (FG). Now there are some difference between how I DM and how the other guy does. But, other than who the DM is, it's the same set of players. </p><p></p><p>Our combats in FG take 1/3 to 1/4 of the time they do on table top. Obviously, your use of digital tools is different than mine. But, it's not that digital inherently slows the game down, rather, with the right digital tools and the right "workflow", it makes it faster, removes the minutia and gives us more time for character interaction and role playing.</p><p></p><p>I will also add that with FG, my prep time is half or less than it used to be.</p><p></p><p>We had this with one of our players, still do. But he's a teenager and we just poke at him from time to time to keep him focused.</p><p></p><p>I've never used Maptools, but I know others who swear by it. I will say if I only wanted to display a map, FG would have overhead. But since it also tracks characters and manages combat, it is well worth the little overhead (as shown by how much quicker our combats are.</p><p></p><p>But, what is it you're wanting? Because I don't see the problems you do so I'm assuming we are trying to do different things.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7063038, member: 6804070"] My experience with digital is completely opposite of yours. I play in two groups, one traditional table top as a player. The other I DM with Fantasy Grounds (FG). Now there are some difference between how I DM and how the other guy does. But, other than who the DM is, it's the same set of players. Our combats in FG take 1/3 to 1/4 of the time they do on table top. Obviously, your use of digital tools is different than mine. But, it's not that digital inherently slows the game down, rather, with the right digital tools and the right "workflow", it makes it faster, removes the minutia and gives us more time for character interaction and role playing. I will also add that with FG, my prep time is half or less than it used to be. We had this with one of our players, still do. But he's a teenager and we just poke at him from time to time to keep him focused. I've never used Maptools, but I know others who swear by it. I will say if I only wanted to display a map, FG would have overhead. But since it also tracks characters and manages combat, it is well worth the little overhead (as shown by how much quicker our combats are. But, what is it you're wanting? Because I don't see the problems you do so I'm assuming we are trying to do different things. [/QUOTE]
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