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Digital Insider #13
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4528349" data-attributes="member: 710"><p>.NET 3.5 is awesome. And currently attending the PDC - .NET, C#, all that will continually get better. </p><p></p><p></p><p>Just because something is cross-platform doesn't make it better. It just makes it cross-platform, which can be better for some aspects. But developing complex apps with .NET and the design tools related to it looks like a much more manageable task to me then doing the same in flash. Having the right tools, the right API, all this can improve aspects like reliability and performance. </p><p></p><p>And I would be more prone to betting on M$ making .NET cross-platform then Flash getting the kind of support .NET enjoys. (In fact, the former is partially happening already, with projects like Mono or Silverlight. Of course, it's not nearly enough, but I still dream...)</p><p></p><p></p><p>I will refrain from flaming you, but: who really wants to install Windows on his Mac?! I did, and I never used it. (Of course, I have a Vista PC, too, so it's not like I'm missing something). And this definitely requires you to get</p><p>- The Emulator (Parallels costs money, BootCamp doesn't, but requires you to reboot your Mac to Vista or Mac OS X)</p><p>- A license of Windows XP. Which costs money. If you've got an "old" copy around, or if you happen to be a student at a University or school that is part of the Microsoft Developer Network Acadamic Alliance, this might come for free to you - but not everyone has this kind of stuff.</p><p></p><p>It is possible, but the solution is still not optimal. You can't avoid Windows (and that might be important for some Mac users), and you will probably spend extra money... (If you're getting it only for the Character Builder, it sounds like a bad deal, if you're use your Mac for games and certain WIndows apps, then it might be okay)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4528349, member: 710"] .NET 3.5 is awesome. And currently attending the PDC - .NET, C#, all that will continually get better. Just because something is cross-platform doesn't make it better. It just makes it cross-platform, which can be better for some aspects. But developing complex apps with .NET and the design tools related to it looks like a much more manageable task to me then doing the same in flash. Having the right tools, the right API, all this can improve aspects like reliability and performance. And I would be more prone to betting on M$ making .NET cross-platform then Flash getting the kind of support .NET enjoys. (In fact, the former is partially happening already, with projects like Mono or Silverlight. Of course, it's not nearly enough, but I still dream...) I will refrain from flaming you, but: who really wants to install Windows on his Mac?! I did, and I never used it. (Of course, I have a Vista PC, too, so it's not like I'm missing something). And this definitely requires you to get - The Emulator (Parallels costs money, BootCamp doesn't, but requires you to reboot your Mac to Vista or Mac OS X) - A license of Windows XP. Which costs money. If you've got an "old" copy around, or if you happen to be a student at a University or school that is part of the Microsoft Developer Network Acadamic Alliance, this might come for free to you - but not everyone has this kind of stuff. It is possible, but the solution is still not optimal. You can't avoid Windows (and that might be important for some Mac users), and you will probably spend extra money... (If you're getting it only for the Character Builder, it sounds like a bad deal, if you're use your Mac for games and certain WIndows apps, then it might be okay) [/QUOTE]
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