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<blockquote data-quote="Daelkyr" data-source="post: 6314434" data-attributes="member: 53621"><p>For the same reason we don't post helpful comments instead of snark. We don't want to.</p><p></p><p>I've used virtual maps projected from a monitor embedded in my table to put our physical minis on. I've also used virtual tokens as well. The ability to use fog of war style vision blocking readily helped my players delve the dungeon complex with a sense of discovery. We still had paper character sheets and rolled dice on the screen. In a more, theatre of the mind style play I could definitely see that set up as cumbersome and needless. And I only ever did that with my short lived Pathfinder game. </p><p></p><p>Playing with people online using roll20.net can be incredibly rewarding. I've made many friends playing LFR that way. I can definitely see the benefit of a group staying in touch with a few move away members in this way. A projection of the tabletop on a TV and having the remote player Skype in to interact with the rest of the group.</p><p></p><p>I love the technical innovation of VTT for online and face to face gaming. And as long as we don't replace the essential human elements: imagination, socialization, and shared experience, then DnD can weather whatever digital innovations can be thrown at it.</p></blockquote><p></p>
[QUOTE="Daelkyr, post: 6314434, member: 53621"] For the same reason we don't post helpful comments instead of snark. We don't want to. I've used virtual maps projected from a monitor embedded in my table to put our physical minis on. I've also used virtual tokens as well. The ability to use fog of war style vision blocking readily helped my players delve the dungeon complex with a sense of discovery. We still had paper character sheets and rolled dice on the screen. In a more, theatre of the mind style play I could definitely see that set up as cumbersome and needless. And I only ever did that with my short lived Pathfinder game. Playing with people online using roll20.net can be incredibly rewarding. I've made many friends playing LFR that way. I can definitely see the benefit of a group staying in touch with a few move away members in this way. A projection of the tabletop on a TV and having the remote player Skype in to interact with the rest of the group. I love the technical innovation of VTT for online and face to face gaming. And as long as we don't replace the essential human elements: imagination, socialization, and shared experience, then DnD can weather whatever digital innovations can be thrown at it. [/QUOTE]
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