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<blockquote data-quote="Dross" data-source="post: 5341655" data-attributes="member: 33802"><p>I would not force inaction on those carried by DD, but I would enforce hard the:</p><p></p><ul> <li data-xf-list-type="ul">Physical contact between all those traveling: a mage needs to touch only one, but all others must be linked to that one. This means (even if a free action to grab, which I'm inclined to make a move "equivalent" action like picking up an object) you need to move into a suitable place.</li> <li data-xf-list-type="ul">The grouping/orientation of the travelers needs to be the same (I don't see why line of people should suddenly become a circle*). So if there isn't room, what happens to those traveling with you?*</li> <li data-xf-list-type="ul">Any foe of reasonable intelligence should be aware that something is up if all its enemies start holding hands.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></li> </ul><p>* (for both) The spell description only mentions if the caster ends up in a solid body, not those traveling with you. To me this leaves 3 possibilities:</p><p></p><ol> <li data-xf-list-type="ol">Everyone ends up in the same square as the caster with the appropriate problems for fighting in cramped spaces, or</li> <li data-xf-list-type="ol">Passengers are treated the same as casters, which means damage and pushed to some available space.</li> <li data-xf-list-type="ol">Passengers are stuck in the solid body (and if an actual creature?<img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" />) so are potentially lost, with the person holding on to those inside having their arm stuck as well. (I would note that nothing in the description indicates this possibility though.)</li> </ol></blockquote><p></p>
[QUOTE="Dross, post: 5341655, member: 33802"] I would not force inaction on those carried by DD, but I would enforce hard the: [LIST] [*]Physical contact between all those traveling: a mage needs to touch only one, but all others must be linked to that one. This means (even if a free action to grab, which I'm inclined to make a move "equivalent" action like picking up an object) you need to move into a suitable place. [*]The grouping/orientation of the travelers needs to be the same (I don't see why line of people should suddenly become a circle*). So if there isn't room, what happens to those traveling with you?* [*]Any foe of reasonable intelligence should be aware that something is up if all its enemies start holding hands.;) [/LIST] * (for both) The spell description only mentions if the caster ends up in a solid body, not those traveling with you. To me this leaves 3 possibilities: [LIST=1] [*]Everyone ends up in the same square as the caster with the appropriate problems for fighting in cramped spaces, or [*]Passengers are treated the same as casters, which means damage and pushed to some available space. [*]Passengers are stuck in the solid body (and if an actual creature?:-S) so are potentially lost, with the person holding on to those inside having their arm stuck as well. (I would note that nothing in the description indicates this possibility though.) [/LIST] [/QUOTE]
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