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Dimension Door Clarification
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<blockquote data-quote="Egres" data-source="post: 3429048" data-attributes="member: 23200"><p>Don't worry.</p><p></p><p>Let Deset Glad answer.</p><p></p><p></p><p>RotG?</p><p></p><p>Nope.</p><p></p><p>From the FAQ 3.5:</p><p><em><strong></strong></em></p><p><em><strong>Is it possible for an attack of opportunity to provoke an</strong></em></p><p><em><strong>attack of opportunity? For example, a fighter attempts to</strong></em></p><p><em><strong>trip a cleric. The cleric chooses to make a sunder attack</strong></em></p><p><em><strong>against the fighter’s weapon as his attack of opportunity.</strong></em></p><p><em><strong>Does the sunder attack then provoke an attack of</strong></em></p><p><em><strong>opportunity from the fighter?</strong></em></p><p><em></em></p><p><em>Yes. An attack of opportunity is adjudicated just like any</em></p><p><em>other attack, and it is subject to the same rules (including</em></p><p><em>provoking additional attacks of opportunity). This can lead to</em></p><p><em>odd situations where as the reason for the original action no</em></p><p><em>longer exists. If this starts to confuse you, just remember that</em></p><p><em>D&D combat is an abstract representation of battle, and not</em></p><p><em>necessarily a precise second-by-second representation of every</em></p><p><em>maneuver. Even the “sequential” nature of D&D combat—I</em></p><p><em>make my attacks, then you make your attacks, then I make my</em></p><p><em>attacks, and so forth—is an artificial creation used to keep</em></p><p><em>combat moving quickly.</em></p><p><em>Using the example you provide, the fighter is indeed</em></p><p><em>allowed to make an attack of opportunity against the cleric.</em></p><p><em>(This attack could, in turn, provoke yet another attack of</em></p><p><em>opportunity from the cleric, but the cleric could make such an</em></p><p><em>attack only if he were allowed more than one attack of</em></p><p><em>opportunity in a single round.)</em></p><p><em>These attacks are performed in a “Last In, First Out”</em></p><p><em>sequence. The last attack of opportunity declared is the first one</em></p><p><em>resolved, with the remaining attacks resolved in reverse order</em></p><p><em>of their declaration, assuming the character can still make the</em></p><p><em>attack. If the fighter drops the cleric with his attack of</em></p><p><em>opportunity, the rest of the attacks in the sequence—including</em></p><p><em>the cleric’s attack of opportunity and the fighter’s original trip</em></p><p><em>attack—do not occur. The actions are still “spent,” however—</em></p><p><em>the fighter doesn’t get to use that original attack on some other</em></p><p><em>target (although if he has other attacks remaining he may take</em></p><p><em>them as normal).</em></p><p></p><p></p><p>Did anyone note that by Deset Glad reasoning a stunned character could make AoOs?</p></blockquote><p></p>
[QUOTE="Egres, post: 3429048, member: 23200"] Don't worry. Let Deset Glad answer. RotG? Nope. From the FAQ 3.5: [I][B] Is it possible for an attack of opportunity to provoke an attack of opportunity? For example, a fighter attempts to trip a cleric. The cleric chooses to make a sunder attack against the fighter’s weapon as his attack of opportunity. Does the sunder attack then provoke an attack of opportunity from the fighter?[/B] Yes. An attack of opportunity is adjudicated just like any other attack, and it is subject to the same rules (including provoking additional attacks of opportunity). This can lead to odd situations where as the reason for the original action no longer exists. If this starts to confuse you, just remember that D&D combat is an abstract representation of battle, and not necessarily a precise second-by-second representation of every maneuver. Even the “sequential” nature of D&D combat—I make my attacks, then you make your attacks, then I make my attacks, and so forth—is an artificial creation used to keep combat moving quickly. Using the example you provide, the fighter is indeed allowed to make an attack of opportunity against the cleric. (This attack could, in turn, provoke yet another attack of opportunity from the cleric, but the cleric could make such an attack only if he were allowed more than one attack of opportunity in a single round.) These attacks are performed in a “Last In, First Out” sequence. The last attack of opportunity declared is the first one resolved, with the remaining attacks resolved in reverse order of their declaration, assuming the character can still make the attack. If the fighter drops the cleric with his attack of opportunity, the rest of the attacks in the sequence—including the cleric’s attack of opportunity and the fighter’s original trip attack—do not occur. The actions are still “spent,” however— the fighter doesn’t get to use that original attack on some other target (although if he has other attacks remaining he may take them as normal).[/I] Did anyone note that by Deset Glad reasoning a stunned character could make AoOs? [/QUOTE]
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