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Dinopriminals and Phantasy Prehistorium (Nym/Omarka)
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<blockquote data-quote="xidoraven" data-source="post: 4942867" data-attributes="member: 60187"><p>I have the Lambeonal (Tsintaosaurus) nearly finished, and have begun working on the Ceratopsinal, Poseidonal, Tortoisinal, and Eohippinal (Torosaurus, Sauroposeidon, Archelon, and Hyracotherium).</p><p></p><p>I know that I am for sure going to make Lambeonal and Eohippinal both powerful users of sigilry with multiple feats. Now that I have a template for sigil descriptions (similar to a spell or power description) I will be able to safely create some for their intended uses. Every creature who uses Nymian Sigilry will have at least one sigil - their Identify Sigil.</p><p></p><p>I will post that here:</p><p></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Identify (Self/"Name")</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><em>[Identify]</em></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Craft (Sigilry) DC:</strong> 10</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Personal Expenditure:</strong></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"> None</span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Imbuing Time:</strong> 1 round</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Repeat:</strong> 1d4 rounds</span></span></p><p></p><p>An Identify Sigil is unique to each sigilry user, and it is used to identify them to other sigilry users. It can also be used to verify a sigilry user's identity if it is in question. An Identify Sigil is always attached to a sigilry user's truename - but does not hold power directly over the truename itself; that is always designated to a Truename Sigil for the intended creature or target.</p><p></p><p> <strong>Notes:</strong> Identify Sigils can be augmented and compounded when created, but this is a standard Identify Sigil without any further changes or additions. These sigils <u><em>are not</em></u> Identify (Dual) Sigils - this is the sigilry user's true Identify Sigil, and not a copy or false identity. Unaltered Identify Sigils never require the Personal Energy Expenditure that other sigils often do.</p></blockquote><p></p>
[QUOTE="xidoraven, post: 4942867, member: 60187"] I have the Lambeonal (Tsintaosaurus) nearly finished, and have begun working on the Ceratopsinal, Poseidonal, Tortoisinal, and Eohippinal (Torosaurus, Sauroposeidon, Archelon, and Hyracotherium). I know that I am for sure going to make Lambeonal and Eohippinal both powerful users of sigilry with multiple feats. Now that I have a template for sigil descriptions (similar to a spell or power description) I will be able to safely create some for their intended uses. Every creature who uses Nymian Sigilry will have at least one sigil - their Identify Sigil. I will post that here: [FONT=Verdana][SIZE=2][B]Identify (Self/"Name")[/B] [I][Identify][/I] [B]Craft (Sigilry) DC:[/B] 10 [B]Personal Expenditure:[/B][/SIZE][/FONT] [FONT=Verdana][SIZE=2] None[/SIZE][/FONT][FONT=Verdana][SIZE=2] [B]Imbuing Time:[/B] 1 round [B]Repeat:[/B] 1d4 rounds[/SIZE][/FONT] An Identify Sigil is unique to each sigilry user, and it is used to identify them to other sigilry users. It can also be used to verify a sigilry user's identity if it is in question. An Identify Sigil is always attached to a sigilry user's truename - but does not hold power directly over the truename itself; that is always designated to a Truename Sigil for the intended creature or target. [B]Notes:[/B] Identify Sigils can be augmented and compounded when created, but this is a standard Identify Sigil without any further changes or additions. These sigils [U][I]are not[/I][/U] Identify (Dual) Sigils - this is the sigilry user's true Identify Sigil, and not a copy or false identity. Unaltered Identify Sigils never require the Personal Energy Expenditure that other sigils often do. [/QUOTE]
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