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Dinosaurs as Animal Companions - Gamebreaker?
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<blockquote data-quote="Kaisoku" data-source="post: 4005071" data-attributes="member: 58447"><p>Yeah, the difference here is that it's a PC with the dinosaur. The one-in-a-million type person that could be from anywhere on the planet coming in with this non-local beast.</p><p></p><p>As long as there was a modicum of backstory indicating that the Druid was from, or visited, some far off place that the locals (including PCs) never heard of or experienced yet, then it can fit in the game.</p><p></p><p>The DM doesn't have to detail the entire planet's ecology. In fact, doing so would ruin the players, as they could not help but meta-game that knowledge. I don't know about you, but as a player, when I have to specifically ignore info because my character shouldn't know it... it's far less gratifying than to be surprised truly, as the player.</p><p></p><p></p><p>From the sounds of it, the interaction between characters didn't happen in-character. It seems more like the offended player basically got upset that Dinosaurs could be in the game and made a stink about it. Basically.. I'm saying it was like "Option 3", where there wasn't even a little bit of roleplaying done before the objections out of character were started.</p><p></p><p>Obviously, someone jumping ship from a long term invested game over small issues has a personal problem. I've met a few people like this, that absolutely need to play in a game the way they want, and if they don't get it, even to the smallest degree, they leave.</p><p></p><p>Unless something else was going on... RL issues, bored of the setting/game/people involved, manic-depressive missing his medication, etc.</p><p></p><p></p><p>Ultimately though, the DM has every right to add to the campaign world. What if the DM decided to bring in a "Lost Continent" that had Dinosaurs on it and it was the main plot point of his next adventure series?</p><p></p><p>Of course, if all the players outright say they don't want it, there should be compromise and discussion. However, one player telling the group that everything has to be his way is extremely petty and the very definition of immature.</p><p></p><p>Yes, the campaign world suddenly changing completely (spell plague anyone?) could be a good reason to say Hey, this isn't the game I intended to be a part of.</p><p>But one person's animal companion? Really? Is it really that big of a deal? Would it have been better had he been a Paladin riding in on a silver wyrmling instead? Seriously... this is an overblown reaction.</p></blockquote><p></p>
[QUOTE="Kaisoku, post: 4005071, member: 58447"] Yeah, the difference here is that it's a PC with the dinosaur. The one-in-a-million type person that could be from anywhere on the planet coming in with this non-local beast. As long as there was a modicum of backstory indicating that the Druid was from, or visited, some far off place that the locals (including PCs) never heard of or experienced yet, then it can fit in the game. The DM doesn't have to detail the entire planet's ecology. In fact, doing so would ruin the players, as they could not help but meta-game that knowledge. I don't know about you, but as a player, when I have to specifically ignore info because my character shouldn't know it... it's far less gratifying than to be surprised truly, as the player. From the sounds of it, the interaction between characters didn't happen in-character. It seems more like the offended player basically got upset that Dinosaurs could be in the game and made a stink about it. Basically.. I'm saying it was like "Option 3", where there wasn't even a little bit of roleplaying done before the objections out of character were started. Obviously, someone jumping ship from a long term invested game over small issues has a personal problem. I've met a few people like this, that absolutely need to play in a game the way they want, and if they don't get it, even to the smallest degree, they leave. Unless something else was going on... RL issues, bored of the setting/game/people involved, manic-depressive missing his medication, etc. Ultimately though, the DM has every right to add to the campaign world. What if the DM decided to bring in a "Lost Continent" that had Dinosaurs on it and it was the main plot point of his next adventure series? Of course, if all the players outright say they don't want it, there should be compromise and discussion. However, one player telling the group that everything has to be his way is extremely petty and the very definition of immature. Yes, the campaign world suddenly changing completely (spell plague anyone?) could be a good reason to say Hey, this isn't the game I intended to be a part of. But one person's animal companion? Really? Is it really that big of a deal? Would it have been better had he been a Paladin riding in on a silver wyrmling instead? Seriously... this is an overblown reaction. [/QUOTE]
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