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Dinosaurs as Animal Companions - Gamebreaker?
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<blockquote data-quote="Rackhir" data-source="post: 4006418" data-attributes="member: 149"><p>Yes, of course that has to be the case because arctic survival skills translate so well into those required to survive in malarial ridden sections of africa. So there won't be any difficulties for them surviving in africa.</p><p></p><p>The point Mallus was trying to make is that you don't have to be absolutely inflexible. You should try being creative rather than just going "NO!" once in a while.</p><p></p><p></p><p></p><p>You haven't read his story hour have you? Sure Spock, the Ninja Turtle and especially the transforming robot will fit in just fine. My character has a wind-up marvelous figurine griffon, that makes tea and gin + tonics, which also has VTOL thrusters (that might make it blow up). We're currently going to hell in a (large iron) handbasket.</p><p></p><p></p><p></p><p>Yes You Are Committing BAD/WRONG/FUN! No, but seriously. Can point out where someone has said that you HAVE to permit things that you as the DM do not wish to have in the campaign? Nobody has said that. </p><p></p><p>You're whole argument has been based on the hissy fit of one player, who clearly had other issues. The DM has posted that he DID NOT CREATE A WORLD WHERE THE EXISTANCE OF DINOSAURS WAS PRECLUDED. You really don't have a leg to stand on here. </p><p></p><p>Mallus and Shilsen have simply been suggesting that you might want to try working with your players and trying to accomodate them, rather than just denying any requests that might taint the purity of your vision. Nobody is saying you have to permit Superman or transforming mecha in a low magic/low tech game. However, if your vision is restricted that it can't accommodate ANYTHING that might deviate from it in the slightest, then you might want to consider writing fiction rather than playing D&D.</p><p> </p><p></p><p></p><p>Go back about six posts. Read that.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 4006418, member: 149"] Yes, of course that has to be the case because arctic survival skills translate so well into those required to survive in malarial ridden sections of africa. So there won't be any difficulties for them surviving in africa. The point Mallus was trying to make is that you don't have to be absolutely inflexible. You should try being creative rather than just going "NO!" once in a while. You haven't read his story hour have you? Sure Spock, the Ninja Turtle and especially the transforming robot will fit in just fine. My character has a wind-up marvelous figurine griffon, that makes tea and gin + tonics, which also has VTOL thrusters (that might make it blow up). We're currently going to hell in a (large iron) handbasket. Yes You Are Committing BAD/WRONG/FUN! No, but seriously. Can point out where someone has said that you HAVE to permit things that you as the DM do not wish to have in the campaign? Nobody has said that. You're whole argument has been based on the hissy fit of one player, who clearly had other issues. The DM has posted that he DID NOT CREATE A WORLD WHERE THE EXISTANCE OF DINOSAURS WAS PRECLUDED. You really don't have a leg to stand on here. Mallus and Shilsen have simply been suggesting that you might want to try working with your players and trying to accomodate them, rather than just denying any requests that might taint the purity of your vision. Nobody is saying you have to permit Superman or transforming mecha in a low magic/low tech game. However, if your vision is restricted that it can't accommodate ANYTHING that might deviate from it in the slightest, then you might want to consider writing fiction rather than playing D&D. Go back about six posts. Read that. [/QUOTE]
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